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Ag101

66
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A member registered Jun 27, 2022 · View creator page →

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very unique

bet no one can beat my high score of 6

Really enjoyed the game, good work!

I really like the concept. it reminds me of a certain game with a similar concept where you play as multiple characters in one huge level completing the game with one unlocks another with a different ability, can't remember the name of it though

The game is really amazing, too bad i couldn't really get past maria since clicking on the boss doesn't do anything.

the boss reminds me of omega flowey from undertale

I just tested, all three seem to work on my system.

Really nice game, loved the music and sound effects!

really nice game, good music and art, a little repetitive but overall really good

Glad you liked it!

great game, creative and unique concept

there's a skip loop button but yeah i probably should've added a restart button too

discord

def chromosoze XD

well i finished a day but i don't know if that counts as finishing the game, and i accidentally stood on the dynamite and got sent with it into space where it popped out of existence.

don't worry too much about the linux issue though, the windows version can be played on linux just fine via wine/proton (which is a compatibility layer allowing windows apps and games to work under linux in some cases running the game better than the linux port of it)

forgot to rate this game earlier.

really fun game, awesome music and cool concept played it for a long time, thought i mastered it but round 11 thought otherwise

cool game, really tough

Thanks :D

really awesome puzzle game, really similar to my game too but different implementation, great job!

just like real life.

the pan is now my arch nemesis.

the linux version of the game has major graphical issues (which is common for 3d unity games)

10/10

very clever but very hard

couldn't solve level three so i skipped to 4, level 4 was really fun and clever design, it was a little tough but not  impossible.

controls were good, the game was overall fun.

also the downloads don't work, you forgot the godot .pck file or to embed .pck

really cool, good level design, nice art and really good music, very fun player controls, dying was a little frustrating and i fell out of the map after getting the double jump ability and went down the platform.

overall good concept!

sidenote, i had the game in the background and while writing this suddenly the music drop hit and damn that's good

really fun and tough game! the sorta game i'd play when i'm bored while listening to some podcast, i really wish if i could fullscreen it and if there was a downloadable version i'd probably keep it in my game list lmao

actually amazingly well done!

(1 edit)

edit: after trying to run it again it started using my gpu now rather than cpu, and it seems the game was just really bugged when i tried playing it the first time

game is decent, rotation is very wonky and some items are really hard to scan and i really liked having to balance scanning and playing the mobile game

i don't know what engine was used to make this game but i'd blame the engine (and not the developer) on the bugs i encountered while playing it, first time i played it the customer would just stare at me even after the items were scanned, i assume this is unreal engine? there's some weird ai upscaling going on that's not using computer resources correctly

original post:

i couldn't really play the game, really cpu intensive while completely not using my gpu, due to the weather temprature i can not let my cpu on 100% for too long since its one of those cpus that get hot really quickly so i tried to play it as quick as i could

i did not understand how to take money from the customers and just kept flipping the two coins on the desk.

the game isn't bad at all as a concept its great, but i couldn't really experience it properly and without a tutorial so i was completely lost.

got 6138

really fun gameplay, amazing sound design and i loved laika's barking every round it really made me smile.

the music reminds me a lot of shovel knight

amazing game, loved the ice king reference from adventure time and there are probably other references i didn't catch.

sound design is really good, artstyle is nice, the narration is very funny and kept me playing for a while.

well done!

my hand hurts

this is truly what the future looks like, simple life opening cans of corn for the AI overlords

thanks for the feedback!
i think you mean level 3? i'll remove it from the game as it is pretty hard

(1 edit)

linux version is very broken...

to linux users, play the windows version instead via wine or proton.


to the dev, among the issues are the following:

  • the gun is invisible
  • vfx doesn't seem to be show, at least the tv screen effect.
  • intense screen tearing.

probably other things which i have not noticed but i got stuck after the part where you reach the den and didn't understand where to go from there, dunno if there was something supposed to be there and maybe it was also missing because of the issues on the linux version.

Great game though!

also tried running it at 8k for the heck of it and the performance hit wasn't too bad and it still ran at 300fps

performance is totally fine for me, when the fps is unlocked it reaches 500fps and my specs are average with a gtx 1070ti.

(i uncapped the fps using gamescope)

Guess we were in the same boat haha.

i too didnt have very much time to work on my game (only one day / 12 hours) and that game is also about an ice cube only difference was that i was thinking about more of a speedrunner game, at one point i was even going to make it a shooter defence kinda thing but i didnt have enough time so i threw whatever i had already.

Anyways, nice game, for me its too easy though i finished it in 10 seconds or less. The main issue is that your slippery in decceleration but not on acceleration and not much in air meaning that if you move the opposite direction of where you were going the slipperyness is instantly nullified just adding more slipperyness there would make it a heck of a ton harder.

I really liked the sound effects and particles though, good job!

yeah

Your welcome!

if you need help playtesting on linux you can always reach out.

a nice classic top down shooter.

a couple of issues though:

the bullets shoot vertically too, so shooting the ground infront of you makes the bullet go straight down and hit the ground.

dead enemies can block bullets also, dunno if that's intentional.

i didn't understand what the glowing orbs on the ground were, i'm assuming its money but it wasn't very obvious


other than that its pretty well made, i like the shop mechanics, was it inspired by brotato?

yep, works fine

the performance issue with the game is gone now (when playing the windows version on linux via umu launcher + proton GE)

the linux version still crashes though with this error message

Error : Could not load module lime@lime_application_create__prime

Looks cool, i'll play it later.

btw is a linux version possible?

Glad you added a linux build, i'll test it for you when i have the time, maybe tonight or tomorrow.

For some info about my system, the distro is use is nixos, and i use an nvidia gpu, i configured wine which is a windows compatability layer for linux so i can play windows games too (umu launcher + GE proton specifically), so even if the linux build doesnt work most people can still play the windows version on linux as long as the game doesnt try interfacing with the desktop environment too much like kinito pet for example (though even kinito pet i managed to get working on linux with a specific version of wine)

So yeah i'll let you know how the game runs on linux, btw if the game is built on godot it will propably work fine, if its on unity there's a chance for it to not work well especially via the wine compatability layer unity