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AG_26

10
Posts
3
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A member registered Jun 15, 2025

Creator of

Recent community posts

False Floors is my first published game. It is currently in development with future updates planned. Looking for feedback on potential improvements in mechanics and bugs if present. Suggestions are appreciated.

Link : here

itch.io Community » Game Development » Devlogs · Created a new topic Update!

False Floors v0.1.1 update is here, with minor bugfixes

Link : here

Good luck man

Really good with the glitch sound effect of the monster, and the VHS effect on the screen, but the fisheye is not really my favorite... maybe is the amount of curvature was lower.

But a mouse sensitivity slider would have been great

and also how many jerry cans needed to turn on the generator? just asking 

Bro the jumpscares and stuff are good, but 2 things,

->the FOV is too narrow(well it can be intended)

->mouse sensitivity is too high for that fov, best to implement a slider

->a simple thing I thought would be cool, make the ghost become invisible as soon as the user comes within a certain radius. It's currently timed if I am not wrong

Yeah I have downloaded and am playing.

I actually wated to give afeeling of the weight of the ball so used forcemode.impulse, but I guess the implementation was not really good. I will try to improve. Thanks for clarifying

Thanks for your feedback, but can you clarify the problem regarding the left and right function a bit elaborately? It would help me to improve the game.

(1 edit)

Yeah sorry, I forgot. doing right now

Edit: the image is broken, Am I doing something wrong?

(1 edit)

Ever thought of a 3d version of the OG Bounce game? 

Well this is it. But is it...

What I will say here is try to find out, follow this link

bro copper golem update coming?