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(+1)

Bro the jumpscares and stuff are good, but 2 things,

->the FOV is too narrow(well it can be intended)

->mouse sensitivity is too high for that fov, best to implement a slider

->a simple thing I thought would be cool, make the ghost become invisible as soon as the user comes within a certain radius. It's currently timed if I am not wrong

Thanks for the review and feedback,and okay I will improve the sensitivity of mouse and I make sure to add some trigger collider for that one you said about it!

(+1)

Good luck man