I totally should have, will patch in post jam build
Aetherbound
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Very fun and unique concept, but the puzzles were fairly easy, and I feel like a lot of the mechanics were confusing and there were just a few too many elements that felt too similar to each other. I think this has a lot of potential if you ever choose to come back to this idea. Overall, it was pretty fun to play.
This game is so annoying and unfair, I can barely see anything through the constant blur, and the only way to get rid of said blur is to give the screen an even worse filter, the timers are absurdly short and coffee doesn't help much, if at all. You could use this "game" as an actual torture device.
10/10 good papers please clone
It's literally impossible to lose the first level, I think the thing you missed is that Norman is supposed to die, your goal isn't to make him win, but to make him lose close to specific point in time. You lose when you don't have enough money to make a bet. I hope this made sense, sorry for the confusion and thanks for playing.
It's a simple puzzle game, but one with surprising depth (apart from the fact that it is literally one dimensional). I think the patrols need better telegraphing but that's pretty much my only complaint. I bet there are some really interesting concepts you could have explored. The visual style, while also simple, is also really good and helps make this game feel unique.
Pretty good concept, and it feels very immersive. The game was a bit too easy in my opinion, and I honestly don't think I would have died if I did literally nothing, some of the gameplay does feel a little bit like you're just doing chores because of that. I do think this could be a really good game if there was just a bit more effort put into the core loop.
This game seems like it has a lot of potential, and I would love to see a full release. I think it mostly needs more content and more synergies. The input method feels a bit clunky, but I can't think of a better way to do it. As it stands, this is a fun little balatro style timewaster, good for a quick 15 minute run. The other thing that could be improved is the difficulty curve, which at present is quite steep and requires both good luck and fast typing to get past the first few levels.

