The pop-up that appears after you click this button, I was thinking. Where it first shows you what your level code is.
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Gauntlets seem like a great idea, actually. More user-made content means less work for you ;)
But seriously, the only nitpick I have with this game is that you have to manually copy your level code digit by digit. Not too terrible, since they're relatively short, but maybe a 'Copy ID' button would make it slightly easier to share levels.
Hey, no problem! Definitely kinda hyped to see the completed game.
Also, just one more thing. Sometimes you can pull off jumping right in a corner and your direction doesn't switch correctly.
Here's the level code as an example; BVYDF6D
And here's a video if you can't seem to get it:
And here's another interesting mechanic. You can just barely jump off the edges of blocks, which could honestly be used in oodles of different ways.
Here's an example: H6PSM0S
(In this example, you'd jump where the marker (coin) is.)
Due to the fact that momentum carries over from previous attempts, I utilized the places you could actually die into a level mostly focused on this idea. In order to pass, you'll have to jump into a (very certain) spike to get momentum out of the start position to reach a platform above. Very fun level building and playtest system. Love that the simple execution made for easy sharing and level rendering.