I'ts probably as finished as it will get-
ADRENALINE GAMES
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They have the same content. If I remember correctly, the cards on itch.io are sized for Avery business card size. The card son DTRPG are sized for their small / Euro poker card so you could get a print deck. Unfortunately, they stopped printing the small card and only have U.S. size poker cards.
I'll see what I can do about posting card backs.
So, I’ve heard a lot about GMless games, but never a Player-less game until this one!
Creative scenarios, including multiple player responses make great prompts for flexing your GM improv skills - while having fun.
Running through these scenarios should help any GM get in the habit of providing interesting and devious consequences in a variety of different games.
I'll start -
I have a mostly playable quickstart of an ECB spinoff. Play special operatives investigating the supernatural, securing mythological artifacts, and protecting humanity in Crossroads: Task Force Shadow.
My long term goal is to have a handful of small games in the 'Crossroads' world. The other one that I am working on at the moment is Crossroads: Knights of the Road (truckers, bikers, and drifters fighting demons).
I just finished the fifth mission for my ECB anthology. All 5 missions are available, but I'm still working on the conspiracy.
You can absolutely use it -- just give credit.
For what it is worth, I collaborated on a 'mystery' game that is Forged in the Dark & adjacent to Trophy (whatever that means). I think it does horror / mystery / investigation better than what I did in Shadow Precinct. We are doing a game jam on itch right now if you want to check it out. https://itch.io/jam/redacted-materials-jam
I think this is fine. I know that I don't use controlled as a position very often. The results feel boring -- mostly its a 'do over.' Perhaps anything that really is Controlled could be just as easily done as a fortune roll since there is little to no risk. A failure or complication on a fortune roll could then indicate that something bad might happen -- risk introduced, so make you next action in a Risky position.
Or, just remove controlled. I played Runners in the Shadows and don't think removing it would have a negative impact on the game.















