Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

AAYF

20
Posts
21
Followers
3
Following
A member registered Oct 29, 2018 · View creator page →

Creator of

Recent community posts

Thanks, We had a lot of fun with the showtime phase and trick ideas

I'm glad you enjoyed it. Thanks for hosting and I'm looking forward to the next jam

Thanks! I'm glad you enjoyed it

Thank you, I'll be sure to pass it onto the artists

Thank you for Playing

Thanks for Playing. We had a idea for different escalating party effects and rewards that we had to unfortunately had to cut :(

Really liked all of the feedback when scoring and the visual effects of the game. I wish it was stated what the different cards do, but I really like the aesthetic you went with. 

As a fellow chess enjoyer I really liked your game. Its such a interesting twist and units like the knight kept me guessing. The art is also really readable and easy to determine what is what. 

Thanks! we tried to make it as accessible to non chess players as we could so its good to hear you enjoyed it

Very ambitious game. Played it with a friend and had a great time. Really appreciate the steam integration which made it much easier to get into a match with them. 

Loved the artstyle. I would unironically play this as a full game. 

Short but really cute game. Its a simple concept that you managed to make pretty engaging. I can especially appreciate the polish put into the menus and UI.

I enjoyed the dialogue. The bullet speed felt just right, fast enough to be a threat, but slow enough to be able to kite them.

Having the score be property damage was really fun. The snake mechanic is tricky to get ahold of, but once I got it there were a lot of tricks that I enjoyed like using your own body as a platform. Overall really great entry

Really liked the little blurbs you get at the end. Overall a pretty fun memory game. My only wish is that was had a camera snap effect when taking a picture.

Really cute art, and a interesting mechanic. Shame it was only 4 levels, but I really enjoyed what I played. 

Really like the concept. The possession transition is smooth, and while difficult to get consistently posessing the arrow is really fun. 

I really like the idea of a defense game that moves with the map. Especially love that your turrets in previous layers linger

really and interesting game. Love the multi tasking

Really nice simple yet interesting puzzle mechanic. I especially loved the shadow transition sounds and animation