Awesome little game and great concept! :-)
Aardaerimus
Creator of
Recent community posts
Thank you for playing, Phyrocast! I definitely agree about the repetition. I was really hoping to include some different (and animated) monsters and item pickups for different attacks, but I got to it a bit late and only had two rainy days to jam before the clock ran out. It sure was fun new experience though, and I really enjoyed making it. :-)
Thank you for trying it out, TinOak! Yeah, I had gazillion ideas and improvements I wanted to try out, but only had two days over the weeknd to jam and ran out of time. It was my first attempt at an "action/adventure" style game and I was really having fun with it. Might be worth continuing this project or something similar. :-)
Very cool! I was actually really enjoying this game! My only frustration was that the movement was a bit glitchy on my computer - like it was moving too fast and I was constantly overshooting my targets or running past doors and unable to enter to escape the big scaries.
Overall, I thought it was great. Just needs tighter controls and smoother movement, for me.
I immediately thought I was going to dislike this one. I was way wrong! I totally loved it and after a number of mishaps, found myself emerging from the stinky depths with a sense of accomplishment and reflection upon my travels.
Simple game play, entertaining dialog, and great audio selections. Awesome stuff!
Boy - do I feel this... I'm pretty much in the same boat (save for being a game designer). I'm a data analyst and have little time in the evenings to pluck away at code - not to mention just being completely fried after a long day building reports and data diving. Weekends are gone in a blink with fam and recovery - and round and round and round... I sometimes see those jams and think, "Hey! That sounds fun! I bet I could-... Yeah... No.."



