if it wouldn't, then what's the point of HTML being there?
Next Level Gaming
Recent community posts
I see that you can change your writing into HTML in your individual itch.io games/projects. Can it help your games'/projects' visibility/sales to include some HTML tags like <title> and <meta> tags to do so? I have never done so and my sales rather poor. Please let me know! Thanks in advance.
Thanks for your feedback! It seems I have made so many mistakes with this game. What should I do about it though? I have had people test it and such but they didn't help me out this game like you did now.
This allows you to change the durations of different states. I mean, for example, if it is easy to make an ogre fall asleep, but he doesn't sleep for long, then you can cast a spell making him vulnerable to sleeping long before casting your sleep spell on him.
Here is the link to the page for the free download of this plugin: https://a-higher-plane.itch.io/change-state-duration-plugin-for-rpg-maker-mv
Display Enemy Weaknesses Plugin for RPG Maker MV
This displays the elemental and state rate weaknesses of your enemies. This is for RPG Maker MV only.
Okay I have updated this page. I have included samples of other buildings. The animated gif shows several of the smaller buildings as well as this item page's sample buildings show as such.
These are much larger than 16x16.
Hey sir (or ma'am)! I am currently interested in having you create me Fantasy/RPG/JRPG VGM. But the above links to listen to your tracks do not work and I can't add you on DIscord (you won't show up in the DM.) Here is my Discord just in case: wanderer1599#6813 . Please add me and tell me who you are. I LOVE that type of VGM, especially different battle themes.
I need help in making the "thumbnail images" for my itch.io projects. These ones don't look so good IMO:
But this one does, and it does sell sometimes:
I was just wondering, can I have someone create me a good generic image for a project (like an image for my Unity tool projects and an image for my RPG Maker MV projects) and I will add text to it? Can that make it look good? It's just that, some of the projects will have the same image (but different text).
Edit: I have changed the 4 above to the plan. What do you guys think?
You can increase damage done if you press the Attack button at a certain time. A bar appears to know when. This is like in Super Mario RPG.
This is UI Framework for Unity with Graphical Assets. This includes:
- Easily create quests.
- Full open-source code with good comments. It contains good, clean code. Fully working.
- Various graphics like UI things (like the menu and a scrollbar), the icons (like gold and sword), and other UI things (like buttons).
Can these sprites be used specifically for side-view side-scroller games of Pixel Game Maker MV game engine?
I would need at least one character with states/animations such as idle, walk, run (maybe), a few attack animations, damage (probably), jump, one animation that uses multiple kinds of weapons (not sure if truly needed but would be great).
And I would need a number of "regular" enemies' animations who can walk, be idle and can attack and a number of "boss" animations that should have more than the regular enemies.
I've released a basic dialogue system for Unity 2D. In order to use it best, you must know some of how to use the game engine. This includes:
- Dynamic text that changes/adds whenever the current inputted text is overflown
- Some assets/resources to use already
- Extremely easy to use once you have set it up
- Really intuitive to use
- Full project/source code available
So some people try to buy from my itch.io page but it doesn't work. The error they receive is "Your payment can't be completed. Please return to the participating website and try again." On Paypal,, I receive the money, then it gets reversed/refunded. I have called Paypal many times but they couldn't help me. They first said I needed to be CIP verified. I have done so with them and they said that I am now CIP verified but I my clients still can't buy from me. What is going on? Is this a problem on itch.io? Please help me out.
I don't understand why this item sells as well as it, here it is: https://ssunlimited.itch.io/20-monstersbeasts
Why does it sell so well? I didn't spend any money advertising it, and I've hardly advertised it at all. The tags don't seem to be it. I have other equally good items but they don't sell this well at all. The buildings sprites are great, I think they're an even better product than this, but they don't sell well at all.
The prices currently cost $3.99. They will be less on sale, but there won't be any sale anytime soon (definitely not this year).
Os preços atualmente custam US $ 3,99. Eles estarão menos à venda, mas não haverá venda em breve (definitivamente não este ano).
Hey! Well that company sure did the job and it seemed professional. The guy who I've hired for $600 has 4 years experience in marketing and I could tell he knew what he was doing but it didn't work. He used Facebook Business.
I feel that those advices you have given to me won't be of (much) help to me.
I honestly don't know but may be my book isn't so good. It seems I've made a mistake in "getting profits from your games". But I did give at least some good advice in the book, based on my experience. That part seems to not be in my experience, I'm sorry if I've done something bad.
Actually, I have posted on Quora about my ebook and it has sold. Maybe your ideas/advices for me aren't so bad after all!!
Here they are:
- Link Targeter- testing package
- My own custom Facebook ads
- I've hired and spent $600 (which to me is a lot of money) on both the ads and the marketer to use ads on Facebook Business on both my itch.io page and other pages relating to my ebook. He made other pages because he said the itch.io page wasn't doing any sales.
Hey! I have looked for this topic here but I couldn't find anything so I am asking here. I was just wondering how I can get more visitors and get more sales on my itch.io page? I've tried all sorts of advertising but I got very few sales.