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Next Level Gaming

A member registered Jul 28, 2016 · View creator page →

Creator of

Recent community posts

if it wouldn't, then what's the point of HTML being there?

I see that you can change your writing into HTML in your individual games/projects. Can it help your games'/projects' visibility/sales to include some HTML tags like <title> and <meta> tags to do so? I have never done so and my sales rather poor. Please let me know! Thanks in advance.

Since doing this work isn't easy and I'm frequently busy, I'll see what I can do, okay!?

I can code that in. 

Thanks for your feedback! It seems I have made so many mistakes with this game. What should I do about it though? I have had people test it and such but they didn't help me out this game like you did now.

This allows you to change the durations of different states. I mean, for example, if it is easy to make an ogre fall asleep, but he doesn't sleep for long, then you can cast a spell making him vulnerable to sleeping long before casting your sleep spell on him.

Here is the link to the page for the free download of this plugin:

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It's just like Ace Attorney!!

Why is every character there a teenage girl?

Is this game supposed to be humorous (like satire of Ace Attorney)?

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Display Enemy Weaknesses Plugin for RPG Maker MV

This displays the elemental and state rate weaknesses of your enemies. This is for RPG Maker MV only.

Here it is:

Oh I won't edit these for you to have custom characters, but you can purchase these and hire a Pixel Artist to do so, or do so yourself.

Okay I have updated this page. I have included samples of other buildings. The animated gif shows several of the smaller buildings as well as this item page's sample buildings show as such.

These are much larger than 16x16.

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Yeah you have to edit them for those custom sprites as these are the bases. That is their purpose. 

By the way, did you even download the new baes examples?

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I'll include more samples. 

EDIT: I have done so. There are more samples there. Is this okay now?

Oh they're divided into parts of a building. Should I make them into just one building (to a total of 10 buildings)?

I'll update the whole thing as per your request. 

Oh I don't need people to make me images or anything. I mean I need advice. So there was no need to move this thread of mine.

Hey sir (or ma'am)! I am currently interested in having you create me Fantasy/RPG/JRPG VGM. But the above links to listen to your tracks do not work and I can't add you on DIscord (you won't show up in the DM.) Here is my Discord just in case: wanderer1599#6813 . Please add me and tell me who you are. I LOVE that type of VGM, especially different battle themes.

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I need help in making the "thumbnail images" for my projects. These ones don't look so good IMO:

But this one does, and it does sell sometimes:

I was just wondering, can I have someone create me a good generic image for a project (like an image for my Unity tool projects and an image for my RPG Maker MV projects) and I will add text to it? Can that make it look good? It's just that, some of the projects will have the same image (but different text).

Edit: I have changed the 4 above to the plan. What do you guys think?

You can increase damage done if you press the Attack button at a certain time. A bar appears to know when. This is like in Super Mario RPG.

This is UI Framework for Unity with Graphical Assets. This includes:

  • Easily create quests.
  • Full open-source code with good comments. It contains good, clean code. Fully working.
  • Various graphics like UI things (like the menu and a scrollbar), the icons (like gold and sword), and other UI things (like buttons).

Oh it seems that I didn't make it clear enough, sorry! But a lot of characters have more than just the idle states.

You can use these in any number of commercial or non-commercial projects. You just aren't allowed to resell these or give these away for free.

32x32 I think.

Can these sprites be used specifically for side-view side-scroller games of Pixel Game Maker MV game engine?

I would need at least one character with states/animations such as idle, walk, run (maybe), a few attack animations, damage (probably), jump, one animation that uses multiple kinds of weapons (not sure if truly needed but would be great).

And I would need a number of "regular" enemies' animations who can walk, be idle and can attack and a number of "boss" animations that should have more than the regular enemies.

Oh I forgot to update the description then. I did so now. 

it already has them. 

I've released a basic dialogue system for Unity 2D. In order to use it best, you must know some of how to use the game engine. This includes:

  • Dynamic text that changes/adds whenever the current inputted text is overflown
  • Some assets/resources to use already
  • Extremely easy to use once you have set it up
  • Really intuitive to use
  • Full project/source code available

See it here:

Thanks! If you've truly found these helpful can you rate and review these well and donate and spread the word about my store here?

The resolution of the sprites is 32x32 pixels.

So some people try to buy from my page but it doesn't work. The error they receive is "Your payment can't be completed. Please return to the participating website and try again." On Paypal,, I receive the money, then it gets reversed/refunded. I have called Paypal many times but they couldn't help me. They first said I needed to be CIP verified. I have done so with them and they said that I am now CIP verified but I my clients still can't buy from me. What is going on? Is this a problem on Please help me out.

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Nice! Are the battlers online sideways and not top or bottom? Also, what actions can they perform?

I don't understand why this item sells as well as it, here it is:

Why does it sell so well? I didn't spend any money advertising it, and I've hardly advertised it at all. The tags don't seem to be it. I have other equally good items but they don't sell this well at all. The buildings sprites are great, I think they're an even better product than this, but they don't sell well at all.

The prices currently cost $3.99. They will be less on sale, but there won't be any sale anytime soon (definitely not this year).

Os preços atualmente custam US $ 3,99. Eles estarão menos à venda, mas não haverá venda em breve (definitivamente não este ano).

Hey! Well that company sure did the job and it seemed professional. The guy who I've hired for $600 has 4 years experience in marketing and I could tell he knew what he was doing but it didn't work. He used Facebook Business.

I feel that those advices you have given to me won't be of (much) help to me.

I honestly don't know but may be my book isn't so good. It seems I've made a mistake in "getting profits from your games". But I did give at least some good advice in the book, based on my experience. That part seems to not be in my experience, I'm sorry if I've done something bad.

Actually, I have posted on Quora about my ebook and it has sold. Maybe your ideas/advices for me aren't so bad after all!!

Here they are:

  • Link Targeter- testing package
  • My own custom Facebook ads
  • I've hired and spent $600 (which to me is a lot of money) on both the ads and the marketer to use ads on Facebook Business on both my page and other pages relating to my ebook. He made other pages because he said the page wasn't doing any sales. 

Hey! I have looked for this topic here but I couldn't find anything so I am asking here. I was just wondering how I can get more visitors and get more sales on my page? I've tried all sorts of advertising but I got very few sales.

How can I customize the theme of my profile page? I want to make it dark but can't find a way to do so.

it's not a game but the game's graphic assets.

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Here is my store/web page:

If you have any good ideas or constructive criticism that could help me get more sales that I could use, please give them to me. I will greatly appreciate it.

Please promote my games. If you can only promote one of the games, please promote the first one. Here they are:

Dark Assault:

Battle Spirit: