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8Bit Shadow

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A member registered Jun 03, 2016 · View creator page →

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A way to solve this is to have the bot move to next to the bridge, then walk on it in which it will do anything it needs to do on a bridge.

try having one bot making axes and putting the axes into a storage box, then tell the wood chopper to chop 10 trees and have the bot try and pull out a new axe from the storage box where the axes are being stored. If the bot already has an axe, it will just ignore the 'grab a new axe' command and keep on chopping while if its axe broke then the bot will grab a new axe out of the storage.

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Just got the same problem, my cows stopped eating grass directly after eating cereal. If you let them eat enough cereal then put them back to grass it will hypothetically fix it.

Just tested it, if you let a cow eat a single bit of cereal THEN pick it up then it will reset to normal. If you pick it up while it's eating cereal, it will not eat grass (and probably vice versa).

The coding side, I'm guessing, would be something like LUA or javascript, so it shouldn't be too difficult to get the hang of.

So here's 2 ideas: 

It's fun to code the robots the current way (scratch/game maker like) but it'd be amazing if there was the option to actually code a worker for those that find writing actual lines of code way more fun (yet needless to say, way more agonising) than using a 'drag and drop' like feature. It would probably help out with development of future functions for the workers as well, given the community could develop functions in advanced mode that could be pushed into the 'simple' mode either dynamically (the game uses created functions from advanced mode and will allow you to call the functions in the 'simple' mode) or through implementation (you guys implementing the functions directly but for the 'simple' version). That and if/switch statements are fun haha.

Going deeper would be supporting sharing functions between players, which should help the community grow more, through a menu in game/at the main menu. To give more incentive to players to try and get the second tier robot (or maybe even a new 3rd tier robot) the ability to access advanced mode should probably be restricted to later models of workers, that way when the player does upgrade their worker it'll actually feel really worth it - for some people. 

When it comes to higher tier bots, I'd recommend you keep in mind that such bots should have something unique added to them each tier. By doing this upgrades wont just feel like an efficiency boost, like that feeling when you switch from using long roads of conveyor belts to using train tracks in factorio - there isn't much of a difference at first sight between the two but when you think about trains can 1. kill you and 2. wont drag you along unless you're in the train.


The games quite well built, especially for a pre-alpha, and is very promising at the moment. Keep up the good work!

Looks like we (Comvar and I) have to leave the Jam due to lack of time to work on the project due to Higher studies (university and tafe). The game is in a state which would not even be submitable (non functional) BUT minor production may continue on the project, hope things go well for the rest of you people though!

I'm guessing that the theme doesn't have to be exactly candy but rather about candy?

e.g. a game that revolves around (is about) eating candy, instead of the game just being candy everything (i.e. the background, characters, floor e.c.t. doesn't have to be of candy design, but at least one important aspect of the game has to be something around candy like the player having to eat candy in order to stay alive?)

Thanks, my friend didn't know about having to send me the link. (where both pretty new to itch.io)

Is it possible at all to accept a collaboration offer for a project that is still in 'drafting'?

My friend and I have been working on a project and we've decided to post it onto here, but I can't find the collaboration offer my friend sent me. So does the project have to be out of the drafting phase before collab offers can be sent for the project?

Thanks in advance and merry Christmas!