Thanks much! I've started layering some mouse controls over the keyboard-only controls, but I definitely think I need to take it a step further. And making the objectives a little clearer would be good. That's a really cool idea with the separate decks too.
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Impressive everything you put together in just a little over a week. Good variety of art to make the house feel like a house with different rooms. Felt like an Atari game with puzzles, I could never quite figure out the solution, I think I was probably most confused by the combat sequences. But I did like how the heart would change and take on different behaviors based on its color. My only suggestion might be a few more hints thrown in during gameplay.
I enjoyed this. I was laughing at all the ways I died. In level 3 I think it was I hit a little lava ball over a lava pit and it didn't kill me it just sort of knocked me back, but I landed and was just kind of stuck, unable to move or progress any further. Lots of fun though. I particularly liked the rope swing (I wasn't expecting that).
Yeah I should definitely revisit the ground tile thing as it bugs me too. There's kind of a hidden away feature where you can hold the C key and move the camera around with your mouse, not sure if it would have helped but thought I'd throw it out there. Thanks for the kind words!
Thanks so much- appreciate the kind words and the suggestion too. I agree point and click would be better/faster- I think I'll be able to make it happen. I'd like to have it as part of Update #1 which I hope to put out sometime this month. And I'll definitely have to check out Slay the Spire too!