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3 Halves Games

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A member registered Sep 14, 2015 · View creator page →

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Hey all. The APK is available now for download. Please read our latest devlog for postmortem thoughts on the project. Thank you!

Thank you for your patience. v1.1.0 of Kiss Three Fish is now released, with a standalone Windows build included! You can read more details in our latest blog post here.

Sorry to hear you're having trouble with the game. I should be able to get a standalone build for Windows out soon.

Exciting! Fast moving fish! Fly!!

Really fun! Love the slow motion effect in this. ♥

At first I thought the goal was to put the fish onto the hooks, so I dragged the hooks in front of the fish. But upon further reflection and a second attempt, I figured it out. Save the fishies! ♥

Really cute concept, and great execution! The leaderboard kept me playing again and again until I could make the top 20. ♥

Pretty cute concept! Had some issues at first since DFJK is horizontal and the notes came in vertically, but rotating my keyboard 90 degrees helped alleviate that issue!

I tried to make a fish, but I instead made a shark. Cute lil game! ♥

Fun concept and execution! I think it'd be neat if the bubbles you shoot could counteract the bubbles shot by the enemy fish, as sometimes it was hard to navigate against them. But very fun!

One of the best game trailers I've seen tbh

A fish-themed Doodle Jump! Brings me back.

I paid my taxes and made all the fish happy! ♥

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...well that's embarrassing! Thanks for letting me know, I'll get an update to it tonight. And thank you for playing!

EDIT: The update is live. Thanks for calling attention to it again!!

It's been a long time since this comment, but we (finally) made a full tutorial on everything in the game, including steps on how to get the best ending. You can read it here: https://3hg.itch.io/animal-crackers/devlog/644552/a-complete-guide-to-animal-cra...

Though for Al in particular, it's not really helping so much as... well, you'll see.

It's been a long time since this comment, but we (finally) made a full tutorial on everything in the game, including steps on how to get the best ending. You can read it here: https://3hg.itch.io/animal-crackers/devlog/644552/a-complete-guide-to-animal-cra...

It's been a long time since this comment, but we (finally) made a full tutorial on everything in the game, including steps on how to get the best ending. You can read it here: https://3hg.itch.io/animal-crackers/devlog/644552/a-complete-guide-to-animal-cra...

It's been a long time since this comment, but we (finally) made a full tutorial on everything in the game, including steps on how to get the best ending. You can read it here: https://3hg.itch.io/animal-crackers/devlog/644552/a-complete-guide-to-animal-cra...

It's been a long time since this comment, but we (finally) made a full tutorial on everything in the game, including steps on how to get the best ending. You can read it here: https://3hg.itch.io/animal-crackers/devlog/644552/a-complete-guide-to-animal-cra...

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Thanks for playing! I'll post an endings summary devlog later today so you can see what Ending E is.

EDIT: I made the post here! https://3hg.itch.io/deadline-duo/devlog/643891/all-five-endings-a-guide

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QWERTZ technically is the same as QWERTY when it comes to the inputs used in the game (WASD, IJKL on QWERTY) so when it came to implementation I realized it wasn't really different. Had the inputs mapped out differently it would have been included.

And yes, I did learn about the physical layouts later (first Godot game and all that), but I think it's more fun to have the explicit toggle, which also gave me more control of the on-screen text output (didn't want it to saw WASD for Dvorak for example) -- also led to the fun VO for that area!

Thanks for checking the game out! ♥ I'll post an endings summary devlog later today so you can see what Ending E is.

EDIT: I made the post here! https://3hg.itch.io/deadline-duo/devlog/643891/all-five-endings-a-guide

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At some point in the very near future I'll have a post showing all the endings off for the folks who want to see all the content. Thank you for playing!

EDIT: I made the post here! https://3hg.itch.io/deadline-duo/devlog/643891/all-five-endings-a-guide

We sure do love our recurring cast of characters. Thanks for playing!

Thanks for asking! There is a canon FxF relationship in this game, in the form of two of the twelve playable Tea Princesses, Chamomile and Rooibos, seen below:

Rooibos and Chamomile being cuties

I'm going to update the game to be a bit more clear on this! But for now, know that the various endings are achieved based on your character class selection. The other cosmetic properties are just for you to enjoy how you look.

You found a very old comment! The game in question was mobile-only, but due to not maintaining the iOS and Android versions (as well as the cost) it isn't available in the app stores anymore, and thus is (unfortunately) unavailable for play. This does make me quite sad personally as I still would love to explore the Eons Lost universe more, but perhaps it will come back in a new form one day.

In any case, I'm impressed somebody scrolled so far down to find this particular comment. It's weirdly heartwarming.

In hindsight I could have worded this line a lot better.

I knew this day would come. Good on you for catching that! If an update were to happen it'd likely just be to increase resolution and fix a particular typo that's been annoying me more than anything else. Thanks for playing btw!

I'll likely do a stream soon to showcase all the endings! But the hint I have is that the tortoise in the sky might have a hint if you help him out first.

Good parties are good! Maybe one day soon we'll stream developer playthroughs that show all the endings.

Somehow didn't see this comment until now! Glad you enjoyed the game. ♥

Glad you enjoyed it; thanks for checking our games out!

If you get the Itch App you should see an "Install" option at the bottom of the page. From there you'll be prompted to install the game to a directory of your choosing. That will install the game locally, which will allow you to boot it in offline mode. If you have any further questions please join our Discord server and reach out to us directly (on the server you can speak with marimo who will help you out)

Very unlikely. The original game was made in Flash and ported to HTML5. Having said that, you should be able to download the game with the Itch App if you need a local offline copy.

That's great to hear! Thank you so much for playing our little game

https://3hg.itch.io/animal-crackers

Glad you enjoyed it! Polites is the best sleepiest boy.

Thanks for playing and recording a video!

Thanks for playing! This was for a game jam with a restriction of 1,000 words, so we put in just about as much as we could given the limitation. Glad to hear Cilantro has a fan!

Tasty's performance for said Moo was, truly, immaculate. Thanks for playing!