…it has a Demo, ya know.
I will however add that, since D2 now is subscription only, you can always use tools like Joplin to get the some of the same features. At least that’s free forever.
Last update from the discord announcements
And that’s a sign of bad things, since his primary location to communicate should be HERE, on itch. Not in a Discord server, on a completely different platform.
Anyway, it’s bee 126 days since you checked that and there’s still been nothing.
EDIT (recent, but not recent enough)
It’s not dead, although I understand that thought. I’ve been working on Tinkerlands for almost two years now and It has consumed all my time, more than I anticipated. It was recently launched, and I thought my life would come back to something close to being normal, but the launch was an unexpected success and It’s now consuming even more of my time 😩 SpriteMancer’s update is not far from being complete (as discussed here: https://discord.com/channels/574945267434913801/574949397738160148/1339151199592517714) but It’s being super hard to find the time to work on it, hopefully I can manage to dedicate it a few days on my vacations
The options to open a project probably should either be set to change their color based on the theme, or be shown under the project title on the left.
Looks like I’ll be waiting another 2 years… At the very least Guilded opened their API to the public, so there’s some progress.
https://www.guilded.gg/API-Official/blog/Announcements/Introducing-the-Guilded-API
They went to work on Hypixel's upcoming game Hytale.
"Back in 2011, I started working on software called CraftStudio" says Élisée Maurer, who leads development of Hytale Model Maker alongside Nicolas 'Bilou' Gauthier. "The idea was to try to democratize game making by providing really simple tools for players to make their own games - and also make it fun, make it like a game, by providing real-time collaboration."
"That's how I met Bilou" Élisée continues. "He was one of the first people to buy CraftStudio and play with it. Then we did a bunch of game jams together and at some point I figured that maybe we could do something that's a bit more modular, that could go further - and if it worked on the web, that would be awesome."
As Élisée and Bilou began work on this new project, they became aware that the Hytale team were using CraftStudio's modeling tool. "They had started working with just CraftStudio's model editor because it had such a unique visual style and matched what they wanted to do" Élisée says. "But they were limited by what the software could do."
The solution was to bring Élisée and Bilou into the team - and build new software to assist with the development of Hytale. It has now become the toolkit we use to create all of the items, creatures, and animations that you see in-game - and when Hytale launches, you'll be able to use it to create your own.