worth d THi everyone. Firstly, I would like to thank the developers for creating such a unique and original game idea. I do have some suggestions/ideas though that would greatly enhance the game experience for all players:
1: Difficulty selection - I have had to restart my game at least 20+ times within the first 30 minutes due to dehydration, starvation and becoming shark lunch and all the while struggling to gather even the most basic resources to begin to expand or start to play the game. It would be great if there would be a beginners/novice difficulty for those who have not played a game like this in the past. I know of several other people who have tried this game but had the same death repeat death repeat death experience and this has stopped them from continuing to play.
2: Starting resources - As referenced in point 1, I have been struggling to obtain any resources after starting a game. Maybe on easier difficulty levels the player could have a small amount of resources to be able to construct the basic necessities to allow the game to last more than 5 minutes.
3: Longer time periods before dehydration and starvation sets in - I am finding that I can barely craft a hammer before I'm dehydrated, let alone a water purifying station. I've coughed out more times than I can count trying to establish a foundation.4: When you kill that pesky shark it should at least drop some food or materials! The amount of logs it eats, there should be a whole chest worth of items. Maybe even a whale or 2 to take care of them!
Overall, I did enjoy playing this game but my experience would be greatly enhanced if these ideas/suggestions may be given some consideration.
Thank you for your hard work in creating this concept.