Does this also applies to the .import and .remap files? If so, which tool do you recommend me?
gdsdecomp is trying to decompile everything. It sometimes works, but it does it extremely slowly.
I am currently exploring what I need to convert binary data from Godot and the main problem that I have now is to port the marshaling code (and all types of godot Variant…). After that, I should have enough tools to restore project.binary to the project.godot.