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I can't see how much money I have, I can't place down furniture in my house without replacing another piece of furniture, and I don't know how to open inventory. Also, I don't know if I'm just selling one item at a time or this is some infinite money glitch, but if I talk to the store owns again and sell my items, they give me 27 money each time. It would also be really nice if when I do things the characters ask and then comeback, they know that I did it. 

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In its current state the game is quite a mess. I hastily built both shops in the last hour before the game jam's deadline. 3 days just aren't enough time to create a full game and test it thoroughly 😅

I'm currently working on some quick fixes for things like the infinite money glitch. But I'm going to completely rework most of the systems in the future. 

You can see the amount of money you have in the main menu (Start button / Enter when playing in the web player). From there you can also open the inventory. In the house there are only 2 furniture slots. That is correct. This is due to a technical limitation of the Game Boy. There is not really a way to work around that if I also want to allow the player to change wallpapers and floorings.

Ahhhhh, okay. I completely understand how hard it must've been to make the game even functional in just 3 days, you did accomplish an incredible amount in that time period though! With the Game Boy limitations in mind, and also that I don't completely understand how it works. If you can only have two furniture slots in a room, perhaps there could be more than one room? Especially if you stick with the player sharing the house with that other Capybara (who I'm still not sure is like my husband or just some dude I met on the way), it would make more sense if there is more than one room.  And thank you for explaining how I can get to the inventory! 

I figured out the infinite money glitch is because when you sell your items they don't leave your inventory. Also, when I'm in the menu, if I try to press what I assume to be the settings button, it'll take me to my inventory and once it asked me if I wanted to save the game. So I think the menu buttons are a bit messed up. I just wanted to let you know, so you might have more insight on how the problems work for whenever you fix them. 

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Thanks for taking the time to give me all the details about the bugs. Most of these things, however, are already fixed in my current unreleased build. Still need to completely redo the inventory navigation because of another bug and that takes some time but I should have the new version online by the end of the week :)

Also having a house with multiple rooms is a great idea. But my first priority is to fix the existing bugs before I add anything new.

Oh wow! You've worked so fast already, it must be one of your strong suits. The bugs are absolutely first priority, ofc. New features wouldn't work to well if there's already bugs in the game lol. I'm glad a could help even a little (I probably will keep commenting on the game about bugs or anything else. I'm so sorry, you must be getting tired of me lol) and I can't wait to play the updated version! 

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Thanks a lot for your help 😊

The updated version is now online. You can find a detailed list of bug fixes and other changes here:
https://playinstinct.itch.io/capybara-village/devlog/729756/capybara-village-upd...

Let me know if you find any additional bugs 😊