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Ahhhhh, okay. I completely understand how hard it must've been to make the game even functional in just 3 days, you did accomplish an incredible amount in that time period though! With the Game Boy limitations in mind, and also that I don't completely understand how it works. If you can only have two furniture slots in a room, perhaps there could be more than one room? Especially if you stick with the player sharing the house with that other Capybara (who I'm still not sure is like my husband or just some dude I met on the way), it would make more sense if there is more than one room.  And thank you for explaining how I can get to the inventory!