Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

omg thank you soo much for playing the game!! I’m so sorry you we’re able to complete the game without the txt file D:!

 Originally there would have been highlighted text in the dialogue but I personally thought that it was an easy code, should have asked someone to play it first my fault!

I did know most of the bugs mentions but thank you for being up more issues! I also didn’t realise I slept so many things wrong sorta dyslexic bit imma get someone to help me with that!


Im glad the dialogue is a little funny and not too cringey lool

The child at the bus stop will jump you no matter what option you pick which! I’ll check if there’s a bug for it anyways!

I’m do sorry the code didn’t work! I’m an idiot and wrote the numbers wrong somehow??! I’ll be updating the TXT and the game!! I also messed up the names like what?? You’ve entered Whiteness if you see the eyes. That could was for the grave right? In Hell the code is supposed to be 310121! 

Thank you for playing my game and I’ll update it so it’s more easy to understand!!!

(+1)

Yeah I entered into the Whiteness then(there were definitely so many eyes, and the graveyard's gate opened). The 6-digit code in the TXT for Whiteness didn't work(even tried some similar combinations), so I tried the one for Hell and it was working, so one of the codes are not good. It's completely fine, I guess it's going to be fixed very soon and it didn't ruin the experience.

I saw the highlighted texts in the dialogues, but I couldn't really figure out what is the code. I'm assuming that I skipped something that I shouldn't have. The guy in the storage room talked about Principal Tomi so I went down to her, but she didn't really give me any clues. Today I tried to figure out again and noticed the colors on the walls and that these witches have colors similar to those on the walls, but I didn't really know that I should count all of the colors or only count those colors that matches with the witches in the same room they are. No luck for me I guess or dunno, I'm stoopid or overcomplicate it. ಥ﹏ಥ.

I know that the child in the bus stop will jump to you no matter what you decide, the bug was related to the dialogue. While it is an automatic dialogue, and your umbrella expires before you finish the dialogue, and then you use the umbrella again, the dialogue will start all over again, fading into the already existing one.

Today I noticed one more bug that maybe you aware of. If you press F instead of E when you would like to enter to another room, it will slow down the game. I guess the game thinks it is a dialogue or something like that. This works with the chest too.

And if you're dyslexic no matter how much, it is a huge thing to make a game will full of dialogues and storytelling, so congratulations for that. And yes, I think it is the best decision to ask someone to proofread a game with full of texts to check any grammar or  phrasing errors, so the players will get the best experience.

I'll check out the update once it's published. :)

(+1)

I think i've solved most issues now! I change the thing where everything is slow to just it to be 45 seconds, (which i know will turn everything normal but should restart the NPC dialogue hopefully!! )I've was just about to upload the updated version lol! I updated the txt file as well to included the RIGHT combo and explaining why that's the combo. 

Thank you for the feedback i really appreciate it! i got so anxious wondering people were even able to play it properly!!

You're very welcome. :)

I tried out the new update, there are some improvements especially with the hints, but I feel like it's still a bit out of touch.

Let me explain a bit what I think about here:

The puzzle to get the 6-digit code is not bad, however there is no hint or instructions that the player should watch out for the characters name. Without the TXT, I wouldn't really think about the names. So in my opinion, it should be a bit more clear to let the players know where they should search for the code. Here I should add that maybe it was only me who didn't think about names so maybe I'm wrong.

Now the codes were working well, and I could try out Hell. It is a bit more satisfying compared to the Whiteness and more difficult, but there are many bugs here and some annoying mechanics that should be changed in my opinion.

First of all, the Hell's art style looks great, but it's too dark that you barely see anything. I think it should be a bit more brighter there. The next thing is that it is more difficult because of the hands that are trying to block or push you down from the platforms, I think at some point they are too fast or irritating. I think some platforms are too high to reach, the only way is to stuck into it and then jump from there. After the completion of the boss fight, the timer stays there with -1 values, but I think you are aware of that issue. Then the final cutscene comes, but as we are halfway in the cutscene, a text shows up "Thanks for playing :)" and you are able to return to the main menu by pressing E. I guess that should be after the cutscene. I will upload a video that shows these issues more clearly.

None of them are game breaking bugs and even with those little issues in the boss fight it was good and interesting. I really liked the "hell" text in the background which only readable when you stop the video while recording(not me khmm), these little details add so much to a game and when a player notices it, it blows its mind. Overall I see improvements and now I was able to try Hell, which is a bit buggy for now, but able to be completed, and now I realized the potions and their importance. :)

(+1)

Thank you for all the feedback!! taking time out of your day to help me and basically playing testing lool! I'll be making improvements now and you don't need to keep replaying it lol but thank you so much!! Hopefully my next games are a lot better quality with less spaghetti code!! <3333

(+1)

You're welcome, I decided to try and give feedback to games on itch because AAA nowadays are really bad and unenjoyable, so I would see indie to rise a bit and the best way to it is to help developers. And don't worry about the spaghetti code now, it will improve as the time passes, it's inevitable to not mess it up at first.

I also uploaded the video of the boss fight, hopefully it's more self-explanatory about what I mentioned.

I wish you the best for your next games. :)

/edit
(+1)

OHH i see thank you for showing me i never got that problem myself D:  Will adjust the boss level and thank you so much for all the feedback!!