So the game is definitely intended to be played with a controller, the shoulder buttons would control the camera rotation. I made some changes yesterday to the music system which I was worried would cause it to crash when picking up items, unfortunately its really hard to test in Unreal because the editor will play the game fine, and then it crashes in packaging without giving any kind of indications to why.
It is an early release but I definitely think these kind of bugs are unacceptable, I am hoping to have them all fixed in the next week since that's the submission deadline for IGF.
I'll fix the camera as well, I agree it is a little close and I cant really remember why I didn't bother fixing it.
Sorry for all the problems, hate to find out about them this way but it's a good learning experience.