Dude, that would actually be pretty rad, is there a particular library that you are looking to use? Just curious why obj-c++ rather than just c++?
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Hey thank you so much for posting this! Is it okay if I link to your video on the game's website?
And I know it still has some bugs in it, I'm working to get them fixed and I apologize about that.
Hey this seems like a pretty cool idea! I think I solved the first puzzle, but then I was just wandering around an open grey screen and couldn't really figure out where to go from there. It seemed like it was just going on and on, and I wasn't really sure what I should be doing.
So the game is definitely intended to be played with a controller, the shoulder buttons would control the camera rotation. I made some changes yesterday to the music system which I was worried would cause it to crash when picking up items, unfortunately its really hard to test in Unreal because the editor will play the game fine, and then it crashes in packaging without giving any kind of indications to why.
It is an early release but I definitely think these kind of bugs are unacceptable, I am hoping to have them all fixed in the next week since that's the submission deadline for IGF.
I'll fix the camera as well, I agree it is a little close and I cant really remember why I didn't bother fixing it.
Sorry for all the problems, hate to find out about them this way but it's a good learning experience.
Hey man, so I just realized what the issue is. If you installed into Program Files and you don't have Windows set to automatically 'Run As Administrator' you will need to right click and set it to run that way when opening the game. Let me know if you still have problems with it after that, I'll try to see if I can fix the installer later today.