Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+5)

Ahh, so exciting! I've got an appointment to run to so I can't give in-depth thoughts for now, but a few brief things I noticed right away:

You don't need to put the approximate cost of each tier in dollars! Kickstarter shows you that automatically in your local currency when you click to pledge.

You need a trailer. IIRC, the difference in success rates for projects that include one and projects that don't is significant.

Backer-only updates should be available to everyone who backs, not as a special tier! Combine the thank you/backer update tier.

Love the Lady's Maid tier, that's so cute!

Make a tier that has both The Rose of Segunda AND a copy of the sequel! People are going to want to get both in one go, especially if they're new to the series.

Make an early bird tier for the game (e.g. the first 100 backers get it for ten pounds, the rest for the full cost of the game). Both tiers should come with all previous rewards, which helps backers justify paying the game's full price for that tier. The early bird tier encourages people to back the game early rather than wait until the last minute to see if it's already been backed, which is important because people are more likely to back a Kickstarter that's already made a decent amount of money because it looks more likely to succeed.

More thoughts later! Congrats on putting this together and I hope it's successful!

(1 edit) (+3)

Many thanks for taking the time to offer feedback. I will try to address all your points in order.

+ I personally think it helps to see the cost in dollars on the tier. I know it has helped me in the past. I know I am familiar with sterling but I understand that many people might not be, and I'd rather avoid the disappointment of people deciding on a tier only to click and then realise it is more expensive than they realised. So I thought including US dollars (a popular currency on the internet) would help at least some people avoid that.

+Unfortunately, I cannot afford a trailer, so this is not something I can do.

+Backer-only updates are now available for everyone

+I'll reply to your TROS suggestion in your other post

+There is now a discounted early-bird tier

Thanks again for your feedback. Please feel free to look over the updated KS once it is completed and let me know what you think.

(+3)(-2)

Go to Fiverr.com and search for Game Trailers.  Get one made.  If you don't have a game trailer your Kickstarter will fail.  Just look at the other Kickstarters, and you'll see what I mean.  

https://www.fiverr.com/bramskh/create-trailer-game-or-app-trailer-video-editing?context_referrer=search_gigs&source=top-bar&ref_ctx_id=c10c713a-f158-4c1b-b30b-7e574fe71318&pckg_id=1&pos=1&context_type=auto&funnel=c4988daa-3dab-46d3-9f07-9423ddb265f8&seller_online=true
  Boom.  Done.  

(+1)

So it turns out I was wrong about needing to click on the tier to see the price in your local currency! Whoops. It's actually displayed automatically, right beneath the actual price. So again, you don't need to worry about including that info in the description itself. :)

I'm not sure what price point you're thinking of when you say you can't afford a trailer, so I can't really offer a lot of specific advice, but I think that's one of the most essential components of a Kickstarter page. It's what people will look for first, and some will click away by default if it's not there.

I'd really, really recommend getting a trailer done, even just a cheap 30-second one like the freelance spot Y Press linked, if it's at all feasible. Better to invest a small amount now than to wonder if it would've helped after a failed campaign, right?

Thanks for listening to my other feedback! Hope we're not overwhelming you with all this. <3