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Blackcross & Taylor

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A member registered May 04, 2016 · View creator page →

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Right, I just downloaded all three (windows, mac and linux) with no trouble, so just to double check, was it the link on the main game page you are using or the devlog? And if using the devlog, was it #0 or #1 please?  

The links in devlog #0 will no longer work as they link to  an older copy of the game, but those on the main page or #1 should be working.

Eh, that's odd. I've never heard of anything like that before. 

The page and files are 'public' (as opposed to restricted access), so I'm surprised it is having trouble. Which version were you trying to download, please? Demo2? 

And is it for windows or mac or linux?

Thank you for the feedback - I'm happy to hear you enjoyed the first game and that you're looking forward to the sequel. 

Thanks for playing 

Thank you for the feedback and your patience in waiting for Frederique's route - I'm glad you enjoyed it so far. 

There will certainly be confrontations with Francesca coming up in some of the routes - though how you engage with her will be left to player choice.

I'm glad you found the loveless route worth playing, as well - I think it could be very interesting route as the MC will be very close to court, but potentially without the usual family/spousal ties . It's going to be fun seeing how everyone ends up proceeding with that one. 

Thanks for playing

Hello, CynthiaER, and thank you for the kind feedback. I'm glad to hear you enjoyed 'Rose' and are looking forward to 'Thorns' - your comment about doing all the voices with your friend made me smile.

Yes, Charlotte's route has a lot of possibilities for drama. I hope I can provide some interesting scenarios for players to navigate (without making them feel like they are being forced down any particular path ^_^).

Thanks for playing 

Hello, AnubisDaRa

Things have been going well enough, I believe. Work on Heaven's Grave slowed down a little in December since I was working on the Thorns of War demo, but I have a major update planned for the end of this month where I hope to give the word count for Kien's finished route and possibly reveal of one of the new sprites that I commissioned for Kien and Suiza's routes. 

Thanks for taking the time to drop me a line ^_^

"Apologies if it seemed like I was taking your words out of context "

Not at all - if things aren't clear I'd be much happier to know people are speaking up and asking questions about it. ^_^

Thanks for the feedback, Konoi, and I'm glad to hear you're enjoying things so far.

Yes, with an increased budget some of it went on backgrounds (in fact the background budget is doubled from last time) so I am glad you like the look of them.

Oh, and I'll just mention this here - you may already know , but just in case it isn't clear - for the single route you only start the game as single. You can continue single, of course, but in the full game there are two romance options available on the single route, Sir Mathys and Ambassador Vesela. Just in case the name of it is confusing for some  ^_^

To answer your questions, yes, the questions about the children will have an influence later on, each route does have more than one ending - I'm aiming for about 3-4 at the moment - and the secret romance is... actually I think I'll keep that under wraps a bit longer, but they're male and you get the option to pursue them in one specific route (but not the single one). 

Thanks for playing 

Things are still in the planning stages, but you should be able to get just as involved in the political situations in all routes - a shared factor in all of the demo routes was your Mother turning up and demanding you help her/the Parisi in the coming negotiations, so you'll still have a lot of influence, and how you help will be fairly different in each route with different potential outcomes. 

When I wrote  'in routes where you are closer to court you will know more of what has been happening in the political situation (at least, at the beginning) than if your character has been living outside of Segunda for the last two years' I was more referring to how you have a little bit more inside knowledge of how the King has been behaving in, say, Guill's route, that you do in Charlotte's for example.

Ah, so you were one of the patient ones? Hats off to you, because waiting is something I am just no good at. ^_^

I'm glad to hear you've enjoyed it so far and you like the direction things are heading in. 

As for your questions:

It depends on the route you are playing - the closer you are to the crown, the more influence you'll be able to have on the conflict, and I want there to be a few different ways to succeed since success is kind of subjective (for example, an ending where the Parisi are very powerful but your marriage has broken down - whether that is a success or a failure would depend on your personal outlook).

The new skills will be dependant on your partner and reflect what you have picked up in the last two years. There is one for each partner and they are permanent. So say you played Leo's route first - the skill you have acquired with him will be unlocked not only for that route but for all routes you play afterwards. I have a rough idea on what I would like the skills to be, but I'll see how my ideas develop as I write the routes.

At the moment I am looking at 3/4 endings for each route with variations available  dependant on what you chose in the game (like having children or not as an example).

You can fall in love with Guillaume in the loveless route, but not the route where you are pretending to love him. I am toying with the idea of letting you have another romance option in the loveless route (I won't say who, lol) but it will depend on how the writing goes.  

The secret romance is a new character.

Not that bad - I think it's his bar tab that's probably costing the Duchess. It's very easy to be generous when it's someone else's money.  ^_^

Thanks for playing

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Hmm, I'm not 100% sure as I've never see it from the side of someone buying the game, but I believe if you have bought the game, are logged into itch and are on the game's page, there should be a button mentioning  request key on the purchase page.

There are definitely keys left, so if the button is there it should not be a problem.  Please let me know if the button is not there and I'll do some more investigating. 

Thanks for playing

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Thank you for the feedback - I'm sorry it fell too short for you, though if it is any consolation the complete demo as just been released with the final three routes ^_^

To answer your questions, kisses and shows of affection will mostly be cut away, since I plan for there to be lots of them, but of course, I will have at least one CG for a 'kiss scene' since I understand that people like them. 

Hmm, I'll look into the menu choice text colour and see if I can find something easier to read then.

As for any typos, yes, I would hope to catch them all before the full game release, though if you want to help, please feel free to send me any you find to support@blackcross-taylor.com.

Thanks for playing and I'm glad you enjoyed it so far

Thank you for the feedback - I'm happy to hear you enjoyed the Leopold and Loveless routes.

Hmm, as  for the loveless path, well, Frederique feels what he has always felt, but with both their situations being as they are, I think things are  more emotionally heightened. He's been away for two years imagining the worst, whereas in the single route things have just been 'business as usual' for the pair. But, as I plan things at the moment, you won't be able to romance Frederique in the loveless route.

Well, Frederique's demo path is written, as is Bastien's. I am just finishing off Charlotte's route and then I can post the full demo, so you do not have long to wait now. Maybe another day or two.

I'm not sure if players will ever get to meet Francoise and Duke Claude - it will depend on how the routes progress as I am writing them, but if they do appear, they will have sprites. ^_^

Thanks for playing

Yes, that is right.

No problem! I'm glad to hear the tips worked and that you enjoyed seeing it - I think the endings where the King picks the MC only to discover her absence are my favourite as well. ^_^

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Ah, I'm glad you're looking forward to the sequel. Yes, we were discussing in the comments a while back how most games end with the start of the relationship - which is a nice way to conclude things, without a doubt - but it is also kind of where the story begins for the couple in question. 

I hope I can do all the characters' relationships justice. ^_^

Sure, I can give you some tips here and, if you'd like something more in-depth, you can you email me at support@blackcross-taylor.com and I can give you a full rundown.

So, it can depend on who you are trying to romance, but basically following your mother's initial advice and behaving like a frivolous twit is what is going to earn you the King's favour. 

Off the top of my head, a few of the 'easy wins' are being all shy when you first greet Seneschal Corin, not eating at the first ball, playing the Rose Princess in the play and playing her to the script, crying when you have the opportunity. Fainting is also always a great boost for your points, lol.

There are many more points available than are required to have the King choose you at the end, so you don't have to do everything right.  Also Bastien mentions on Day2 and Day7 how well you are (or aren't) doing with regards to the King's favour, so that should give an indication of whether you're on the right track. 

You'll know if you've managed it at the end because the King will ask your MC to step forward not Francesca - of course, whether you're there to hear him is up to you. ^_^

Thanks for playing

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I'm happy to hear you're excited for the sequel - I hope you enjoy it as much as the first game. ^_^

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Thank you for the positive feedback on both 'Rose' and 'Thorns', I'm glad you enjoyed the first game and have found enough in the demo to get excited for the sequel. 

Yes, it always surprises me a little when such a big decision as having children is decided for the player. I suppose it makes sense in games where it is already established your character wants them or they are needed for the plot, but otherwise I would probably avoid bringing it up or let players decide what they believe their character would want. 

Aha, so many people seem to be looking forward to Fred's route - the pressure's on and I must admit I'm getting a little nervous. 

Well, thank you for playing and your kind encouragement - I am already aware that the 200,000 approximated word count is likely a huge underestimate, so I don't think rushing it will be an option. ^_^  

Hello RPGHero

Thank you for your feedback - it's always interesting to see what people are anticipating. 

Most of these points are things that will definitely be covered by the full game, so at least your curiosity will be sated eventually. 

Though for number 4, I can confirm that every route so far as had one or two lines reflecting who the King chose to marry Guillaume at the end of 'Rose'. 

They are usually from or with regards to your mother and how angry she was at the time. Of course, you're right in thinking that you will see more comments further into the game, especially when you meet the King.

And as for point 8, yes, there are three new romance options. Vesela, one of the high-ranking Alvardian diplomats, Mathys, a former knight, and the secret romance (who I think is pretty obvious, because it's not like there are many eligible sprites left at this point ^_^)

Thanks for playing

Thank you for your kind comments - it's nice to hear you enjoyed the first game and like where the sequel has headed so far. 

Yes, part of me wanted to make the single route long enough to enable players to meet the two new characters, but that would have made it about three times as long as the other demo routes. Perhaps when the game is nearer completion, I'll release an extended demo. ^_^

Thanks for playing

Ah, I'm  happy you've managed to find us again and I'm glad to hear you enjoyed the demo so far.  

Thanks for playing

Yes, 'pretending Iolanthe' is a hoot - I'm sure she's going to be lots of fun to write. ^_^

Glad you enjoyed the demo, so far - it won't be long now until Frederique and the others' routes are finished.

Thanks for playing

Thank you for such positive feedback. I'm glad you enjoyed the demo so far, and that despite the more serious setting, the characters lighthearted moments still come across (I worry that some people might be disappointed it is not as jovial as the first game). 

Well, I am hoping Bastien and the other routes will be finished soon, so please let me know what you think once you've played his one, since he's your favourite. ^_^

Thanks for playing and for your continued support

Yes, I'll mostly likely put it on Steam since the first game is on there.

I hope you enjoy the demo. ^_^

To be honest, I only really use discord to talk to one of my proofreaders at the moment, and I'm not sure I have the time currently to moderate/run a server, as well as write the games I have in production.

That said, if you and the people interested wanted to create a space of your own, I could certainly join and answer questions/chat when I'm free. ^_^  

Ah, thank you for the feedback - I'm glad you're you're enjoying the demo so far. 

Frederique and Bastien's routes will be along very soon (I am hoping to finished Frederique's today, in fact, and get it sent to out for proofing). 

Ah, I'm glad you're looking forward to it.

As for the game, no, there are no locked routes this time so you can just play the routes you want to play and ignore the ones you don't.

Ah, I'm glad to hear you're looking forward to playing it and please do let me know what you think. ^_^

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Ah, I'm glad to hear you had fun, especially with Leopold's route.

As for the full release, well, it will definitely have to be after 'Heaven's Grave' is released because the money I hope to earn from that game will be the budget I use to finish this one. 

Once 'Heaven's' is released, I can start planning the full routes in 'Thorns' in more detail and commission the CGs from the artist (and possibly commission some music, too. )

Thanks for playing ^_^

Well, I hope it was worth the wait ^_^

No problem. ^_^ 

I hope you enjoy it and thank you for playing. 

Ha! You and me both! ^_^

I'm sure the release date will be here before we know it though. I know, for me at least, time seems to go dizzyingly fast when I've got a deadline looming. 

lol, I'll be sure to put some fainting options in this game, too, just for old times' sake. 

I'm glad you like the image - I really love our artist's 'promo' sketches . Ayachin is so talented ^_^

Lol, well, I'm glad you're enthusiastic. I hope Leo's route (so far) is enjoyable ^_^

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Ah, well, I hope it lives up to your expectations ^_^

Hmm, that's quite a way off, but I would guess at a couple of months after the release date of the full game on itch.

I think she can just sense his fear and enjoys messing with him ^_^

Well, because it doesn't feel right calling the deviations in the ending based on who (if anyone) you are romancing a different ending. So there is an ending where you win Homecoming Queen (with 4 variations based on your love interest - or lack thereof)  and one ending where you lose.

Of course, the three romance routes have their own separate endings, but they are not the end of the game and your partner still likes you whether you win or lose. 

I'm glad to hear you like the art style - the artists worked well together, I think. ^_^

Ah, I'm glad you got it okay - sorry, I didn't even considered anyone might be using the keyboard.

Thanks for playing

Hello, Mim, sorry to hear you're having trouble. 

When I first programmed the dancing, I had it more like DDR with the arrows scrolling down the screen, but I just couldn't get the hit/miss timings to work out, hence this less advanced version. For an example on how it is supposed to work, please see the screenshot below. 


So for this particular 'move', you are supposed to hit the up arrow first,  the down arrow second, then the up arrow again and finally the right arrow.

Does this make sense? Sorry if I've just confused you more ^_^; 

Please let me know how it goes and if you win the crown! ^_^