Wow! You have made some incredible changes to this game, and it's really starting to come together! The spinning jump feels very bouncy and powerful (could maybe add some particle effects for landing and lift off, maybe even screen shake for landing to make it feel really powerful) and the main mechanic is very well implemented now as I have to make decisions about when to land and where to jump before my attack runs out, which previously could not be made because there was no UI for the attack. Very well done! I also love how you bounce back after hitting an enemy, it feels very responsive! Overall good job on the updates, I'm really looking forward to your future ones as I think this game has a lot of potential! :D Keep it up! :)
Also I have a few suggestions, you really don't have to implement these, they're just ideas :P
- "health" of the city, goes down when robots get past your defense
- different types of enemies! I ahem no idea what they could be (:P) but I'm sure you can come up with something, and it will definitely add an extra layer of depth to the game!