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Hey, I just put out a patch that makes Mari walk faster, and adds a sprint key (shift, or left-trigger on gamepads). For future games, I'll see about making it more interesting. I agree that the walking can be dull, especially the second time playing. Thank you for the feedback!

Yeah, much better. Though with “sprint” now text overlaps in the under-the-sea scene as thinkers’ text is large and doesn’t change position in height as Mari’s does.