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Wait, why doesn't it just heal instantly? That is a rather weird mechanic, that would need explanation. Or, better still, just instant heal and save the player some time

Because, sometimes you may not change a respawn point and you need heal. But maybe you are right - I can keep both, heal when you wait by the fire + introduce full save heal :)

Or why not just make the heal speed to almost instant?

This is actually very fair point :)