Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Nice work!  I stuck along for the ride in the story, and felt sort of guilty when i decided to move on at the end.  I'm a sucker for a story so it was intriguing when the letters stopped, and i'm dying (pun intended) to know why!

From a design perspective, I agree with the feedback you've already received - arbitrary choices aren't very compelling.

In terms of layout, I at first found it somewhat confusing that the shrink and also the demon (Ignaeus?) were facing away from the main characters.  I haven't played any other visual novels, but shouldn't the characters in a conversation be facing towards each other (at least for the most part)?

Additionally, the passage of time happened at the same speed as clicking through the conversations.  I think the pacing would benefit greatly if the click to pass time had some form of procession - like a slow fade to black and a gentle shift in the music.

I think if you take heed of the criticisms you've received so far and don't give up, you'll make a really enjoyable visual novel!

(+2)

Thank you for your review. I agree with all the criticism that we have recieved. It is nice to here you enjoyed the story, and it is interesting to hear your choice at the end! The story is left open ended to let your mind wonder and question what happened; each of our team members have our favorite theory. I also thought it was a little confusing that the characters are not always facing each other, so thats certainly a point I agree with. I also agree with your comment about pacing, but sadly we could not figure out in time how to add pauses. Thank you for playing and for a kind review!