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(+1)

I want to start off by saying that I'm not a fan of visual novels. By which I mean it's an unknown genre to me, not that I necessarily dislike it.

I'm sorry to say that I didn't enjoy this game. It all comes down to the fact that the single piece of gameplay, making choices, didn't seem to have any consequence. I'm not going to critique the lack of gameplay, because I get that it's more of a visual novel than a game and that this appeals to certain people. But if you offer the player choice it should at the very least give the illusion of having consequence. Given that most of the time the options were very similar, if not identical, I lost interest knowing that I was just along for the ride.

Now, I also want to say that I really liked the music, the story has potential, and with a bit of polish the art can work really well. I do hope that fans of the genre play and give their take on your submission, because you could have something good if you address the main problem. Keep it up!

(+1)

Hi, thank you for playing our game. The lack of consequences for a story is a common criticism of our game, and I could not agree more that it is something that is needed to make it more enjoyable.  As you know, time was limited. If we were to redo this game jam, the choices would certainly be prioritized. I am glad you liked the music, I made it myself in less than 12 hours :)  Your feedback is really valuable; thank you for your fair comments.

(+2)

Yeah, I know how valuable feedback is. So I try to be as honest as possible, which sometimes can come off the wrong way. I'm glad that you're using the jam as a learning experience :)