Ummm.... why this doesn't count? Do I need to input every item? This is the only way I could think of.
Yeah, you need to input every item to get through a level. I should add an extra visual indicator about that
or you can make a flag the last input, so the player is forced to input a wall, otherwise they cannot input flag (?)Actually this behavior is kind of fun and feels like a "hidden" but natural game mechanic. It would be nice to keep a dedicated level for this.