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HymejiTheFallenStarLetsPlayer

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A member registered Jan 12, 2020 · View creator page →

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(also has no commentary. I’ll admit, I still suck at VA’ing, but I still enjoy reading every second.)

This is really such a silly, dumb, wholesome and adorable catnapping vn I ever read. As always, art and character designs are really adorable. 

Again, it’s a really silly, but absolutely cute. Also I imagine, seeing Rover’s other form, I bet the aftermath of the ending, he just ended cat napping all day- nah jk.

(also has no commentary.)

Well might as well give a review of the other game of yours here. I absolutely love it, both of these games. Supposedly Oneli would be a separate video, unfortunately I fricked up the recording and forgot to remove the crop filter. So uh yeah. Amazing puzzle platformers! Really shows the inspirations, and the passion in making these games. I really adore the artstyle of these games, as well as BGM/s/BGM choices and sound effects as well. It will be unfair to compare these two, since this one is for a game jam, so I think both have achieved the amount of excellent creatives these outputted. 

I had fun! Thank you for these amazing games. Maybe I’ll check some of your other games in the future.

(also has no commentary.)

Really just toxic enough and morbidly adorably wholesome game. Artstyle and characters are very cute. Characterization of the two are basically toxicly straightforward to understand. I had fun. Thank you so much. (I felt I might said some nonsense here, so I’m sorry in advance if there are.)

There was one like while not having covemonty in it, it does have the style inspiration, which is Dooraway by Qtuder, as for the other one.... I don’t remember, it has been a while.

I wonder how many more covemount fangames will exist, so far I think I encountered like 3 (including this one).  Still nonetheless, this is really close recreation to the games, and as well... the square hole meme.

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(Also has no commentary.)

A really cool toxic love visual novel, and also really cool artstyle as well! Bonus factor for like just the good no one survived endings. Hopefully, I hope the endings where they got together forever, have their pleasant lone times of love.

No worries, it has been an issue with MV anyways and variety of factors with MV’s movie player (codec of video, hardware where it is played on, which is likely the thing on this one, size of the video, which could also be another likely.) I mean I’m no expert and I’m unsure anyway on this one, I think the later engine at least doesn’t have this issue (like MZ), but it’s only a suggestion, not saying you should do it. I would say for a number of MV games I played, this bug has been very bizarre.

(Also has no commentary.)

Verily easily one of the best games I’ve played this month. The amount of effort, even some picture/parallax cgs that I mistaken as also movie files, are amazingly well done! Really have a stylistic anime feel to it as well. Storywise, lore and worldbuilding-wise, and character-wise, all of them are really great (for most major NPCs), and felt really mattered. It’s a depressing world, with also really depressing and bloody endings. OST is also really great! I guess the unfortunate thing, without doing some low quality conversion (especially since with how mv bugs out with the movie player), one of the ending have mv freezing, and would not really play it, until I converted it to low quality to be able to play the last part. Still, this didn’t affect my overall review for it.

Again, uh, you really rocked hard on this one! Kudos!

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Previous level (before 17) also has unintended cheese. (you can just go place the thing in the target then mirror the flag, without ever needing to use the button.) I think just the position of the flag needs to be changed to prevent the cheese.

A well done 10-minute or less readtime VN with physical dolls. Still really impressive doll works here. I think most has been said at this point. Still overall, such a silly wholesome micro VN. Enjoyed it till the end. I guess the only issue, is the weird dialogue text cuts and spacings, which likely have been said somewhere else, by the time I post this. So uh yeah. Mushroom with spider legs is the best.
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(rot 13) Hfr gur pnzren nf gur frpbaq raq pngpure bs gur vpr oybpx (jvgu uneq oybpx fgvyy oybpxvat gur guvat.) Gura, lbh’yy trg gur tvfg bs vg.

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Winny Winesauce.. Jokes aside, another fun one. Hopefully no Videomount. /j

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this reminds me of one of those mobile games (specifically I only remember it being on symbian phones) or flash game about flipping to another color. still currently challenged on 3 remaining.

EDIT: Welp I got the Juvgr Raqvat... V’z tbbq vs lbh unir gb orng gur tnzr yvxr 3 zber gvzrf.

Overall, this game isn’t bad, but I can see reasons why you’re not proud of this one. Still, I really enjoyed it! I like the dress up sections, and as well especially the later uniforms and the cursor designs. Character designs are also really neat.

So, I can say this is a good one! 

unir lbh pbafvqre znxvat nabgure cynlre? jryy, gur bgure gnyxrq nobhg gur oynpx qbgf, nyy V pna fnl svaq n pregnva nern.

Deltamount Tomorrow. Thank you for the curse.

very cool puzzle.  I guess this one can be expanded further upon, despite the tedium. 

yeah, tbf it took me really a while until like a lot of testing of goofing for like a  number of days, and that happened.

V qhaab vs lbh nyernql abgvprq, bar bs gur svir svany ohggbaf bcraf na rneyvre ybpx. Ng gung cbvag, rirelguvat jvyy snyy vagb cvrprf.

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Absolute enjoyed this game till the end. Loved the characters and the story, and I guess the endings are really sad/depressing, regardless of the result. Puzzlewise, it’s much better now with the hints and others. It’s still very simple. OST is very surreal and awesome. Overall, I enjoyed it overall. I guess I did have some small issues, especially with one specific movie, and it always freezes no matter what. I guess it’s more of my computer at this point still anyway, but rest of the game didn’t have issues with most of the movies. It worked when I lowered the quality. I dunno why it wouldn’t play.

As for the bits and pieces of my theory in this game, since I’m not really good with words, but to not show any spoilers, I’ll just rot13 (also just copy pasted from the description of my youtube vid for this one):


V’z tbvat sbe zber bs n QRRZB nccebnpu, jurer vg’f yvxr Nyvpr & Pryvn, ohg sbe yvxr Rvyrra naq Znqryrvar. Ohvyqvat vf onfvpnyyl n urnqfcnpr bs Rvyrra’f creprcgvba bs gur erny jbeyq, pbzovarq jvgu ure zrzbevrf naq bgure snpgbef, urapr dhnyvn vf gur gvgyr bs gur tnzr, juvpu jnf znqr ol gur nytnr/cnenfvgr Nqra. Vs lbh purpx ba gur abgrf nobhg gur nytnr fvpxarff, lbh pna nccyl gung qhevat Puncgre 2, naq nf jryy, gung cbffvoyl Rvyrra vf nyernql va n pbzn pnhfrq ol gur nytnr. V jvfu V pbhyq jbeq guvf arkg bar orggre. Ohg V guvax Nqra ernyyl cynaf gb trg evq bs Znqryrvar, rfcrpvnyyl qhevat gur pubvpr jura Znqryrvar yrsg gur ohvyqvat, nf fur vf fbzr xvaq bs erpbirel cbvag, naq gur pbagenfg raivfvba perngrq ol Rvyrra, fb fur arire jnxrf hc. Va ergheavat, Znqryrvar qrpvqrf gb serr ure sebz gur pbzn pnhfvat nytnr naq znxr ure snpr ernyvgl naq svaq unccvarff ba gur bhgfvqr jbeyq, ol qrfgeblvat gur ohvyqvat, naq nf jryy pbzsbegvat Nqra, cbffvoyl flzobyvp jnl bs n zvenpyr pher va n ab pher vyyarff. Naq gung’f zl irel xvaq bs oebxra/inthr gurbel.


Anyway here’s my playthrough of the game:

(also has no commentary.)

(rot13) Purpx gur fpurqhyr gura pbhag ubj znal cvyyf sbe rnpu qnl, gura lbh trg gur pbqr : Rt. Fha = Guerr (gung’f lbhe svefg ahzore)

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(rot13) Jryy, V whfg erpragyl svavfurq gur tnzr, guvf bar fubhyq or boivbhf. Vs abg, gelvat qvttvat nebhaq gur tenirlneq (nafjre fubhyq or nyernql gurer)... be frnepu gur evqqyr va gur vagrearg, lbhe pubvpr.

Make sure you don't miscount something. Otherwise, (rot13) Gurer ner gjragl avar punvef naq fvkgrra gnoyrf, juvpu zhygvcylvat jvyy tvir lbh sbhe fvk sbhe.

Verily enjoyed and finished chapter 1 so far. Definitely love the visuals. I guess this might be only for me, but elevator kind of lagged a bit. (Tho you can say my PC is still old or potato.) Still mostly runs fine with slight lag hiccups. The new supplement additions really helped more in understanding puzzles more at least. So yeah, hopefully I'll be able to see the end at least today, if not, likely after New Years.

Oh wow, also I thought I commented this already, I checked it out, and it’s a really cute game. Also, belated merry christmas and happy holidays!

Adorable game! Really good simplistic art design, especially the observation notes. Enjoyed the story. And as for the translator, they did a pretty good job.

Decided to check further on this game, since I saw the update, and overall, the new added bonus content, really supplements the already great romantic story I enjoyed. In my opinion tho, I think Day 32B can be just added normally on the main game. I decided to play the Steam version for this one, tho funny it crashed when I was going to start the game, tho later on it ran fine. I dunno what happened before/why it crashed.

(Also has no commentary.)

Pretty promising game. I like the artstyle. Reminds me of like those kids/cartoon books to read, and adorable as well. (man I feel like I should know some, but sometimes my memories fails me.) I also like the cgs and dialogues when checking the items, which is pretty neat, and verily an extra mile of care and passion and fluff in the game, probably in future has a potential scare in it. tho I guess the other warnings may not be in the prologue yet, but probably in the future (I guess the snail can be a screamer if at max volume a bit.) Still, I’m look forward to the later episodes/future releases, or maybe just the full thing (like after all chapter releases.) 

Well done start.

I guess that's a possible one. Only heard the game, but never played that one, probably one day. But all I can say there are many that has like similar on pixel arts.

Wow, certainly a pretty cool vn, I enjoyed it till the end. As for your translation, it’s pretty good! I really felt and saw the dedication of really wanting to share this one to the world. Also I love the chapter/volume designations. For the creator, dang really cool pixel arts on this one, which, by no means of comparing or anything, it reminds me of another creator in mind I also have been playing a number. As for storywise, I can say it’s mostly straightforward, but also like has lil’ light/middle deep when it comes to lore/worldbuilding. I also enjoyed the characters. All of them are really pitiable to summarize and with little to no spoilers. Overall, again, I enjoyed it.

(also very cute art of nanase on that one devlog.)

Ah thank you... Well I've been in those situations before, so it's fine. I thought I was going insane of not getting through the other pages, so I essentially found a way to softlock the game to not get the rest of the notes. Got it. (How do I keep finding these first in rare occasions.)

I did actually check the hints, and I’m still lost, and already recheck every choices again, multiple times, I’m very honest. also again, tho I edited it a while ago, was beyond 59 and 67 intentionally not progressable, and had to be entered in a different way, or that was supposed to be accessible?

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ok, welp, very interesting game, I guess I got to the ending, but for the pages, I hit an absolute dead end. Here is my current notes collection, and I just gave up, as I felt I already clicked every other choice, unless I’m having skill issue, or I ran into unknown bug. Tho this is a 3 year old game, I think if I could say something/criticize at least to the creator and during the page selection, I think it would help a bit to have a color if the word/one of the words has been chosen already before, or maybe even have like, if there are more than one that have same word that leads to more scenarios, probably like a different color. I know there’s like the flowchart, but even with the flowchart, I am very confused. I can understand, if there are limitations, or really wanted to have some classic difficulty I guess into it, but still I ended up giving up a bit for now.

I dunno what words I’m missing at this point that I haven’t click. I think it would be nice to have like a guide like somewhere.  Also was it really part of design, you can’t go beyond page 59 and 67, and have to find another entry way to 60 and 68, or is it bugged, and supposed to have next into it?

(Your game is at 33:25, also has no commentary.)

Well what can I say, but the meaning of life is fruitcake. Tho I would say it’s a good bizarre experience. I do love the art style of this game. Are the assets actually hand drawn and scanned? If that’s the case, that’s really impressive. Regardless, its a really cool papercut feel to it. Also love the color choices. 

Overall, not bad.

(Your game is at 50:30, also has no commentary.)

Adorable and wholesome game. Art style is also really cute! I guess one thing to mention, the game internally crashed once, when I was trying to get to the other ending, tho still playable, but just like black screen, thankfully I know the soft reset button. I still dunno what caused on that one. Nevertheless it didn’t affect my judgement for this game.

Pretty good, and Happy Holidays!

(Your game is at start, also has no commentary.)

Overall, it’s a pretty good game. Simple and to the point one, but also still a sad one. Also, very on point Charon aesthetics here. (tho it has been a while I saw one of their games, the one thing I remember is like the Exit-8 style game of theirs.)

Still, well done for the first RPG2k project. I hope to see more.

was this game updated? I was able to do the dupe before on the level 8, now it seems unclearable. shooting the marked when the next object is going to be marked just ends up cancelling the mark of the first object, instead of duping happening.

It is certainly a peaceful dreamlike adventure I had on this one, and certainly a magical way of talking to your own self, and sort out what you feel. I had a good time on playing this game, just like your other games. I would say more, but most as well that I wanted had been already said.

(also has no commentary.)

It’s been a year since I played the original/jam version, and I would say, this is definitely an improvement over the jam version. Still, the two characters again kept their charm like last time. Also, now has more keys I guess to mention, considering of what theme the jam this game was in. And as well,  a classic RPG maker horror chase, I guess alongside with an actual hostile entity now.  Also the art of this game, well I would say it’s also better now as well, I guess missed opportunity when interacting the shampoo again to have a pop-up of Jean drinking bottles of shampoo in a cocktail.. nah im jk.

Overall, it’s a much better game now, and likely the preferable version of the game. I hope to see more of the two in the later games you’re planning, and best of luck on the future endeavors.

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So about the sec- oh whoops nevermind I found it, I was confused with how it was conveyed.