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A jam submission

GOLDfishView game page

Swim towards the lost treasures as fast as possible while avoiding many hazards
Submitted by Breaddysticks — 1 hour, 46 minutes before the deadline
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GOLDfish's itch.io page

Results

CriteriaRankScore*Raw Score
Fishiness(?)#1284.0594.059
Fun#1773.1763.176
Overall#2133.1653.165
Audio#2542.6472.647
Creativity#2653.0003.000
Visuals#2662.9412.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Notes (optional)
This game was developed in 4 evening, all of which have been streamed on my twitch: https://www.twitch.tv/breaddysticks

As with any game jam, with the time limit and the rush, the game still has some bugs and unpolished things, but please do enjoy the game in its current state

Pre-existing assets (optional*)
https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-underwater-pack-197874

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Comments

Submitted

This an interesting game concept. However, I accidentally clipped out of the level when  dashing near a wall. The camera perspective on the fish is strange as well with the controls. If you had a screenshot of the game, you couldn't really tell you were a fish.

But overall it has possibilities to be a good game, especially with the speed running aspect.

Submitted

Very creative idea, and I like the low poly art style. The hitboxes on some of the traps are rough, but overall I enjoyed the game!

Submitted

Fun game and the level design is really nice. Finally got 01:05:259 after dying a couple of times :D Good job!

Submitted

Cute little game ! The hitbox on some trap are a bit wide >w< and why not mouse button to accelerate ? Anyways, good job :D

Developer

Thank you for the feedback. I've had others mention the wideness of the hitboxes and how it was frustrating. For the controls, I'm not entirely sure. I had always associated moving forward with W, I never thought about using the mouse, but it would make the control scheme a bit simplified.

Submitted

Really cool game, I love the SpongeBob-style transitions. I felt, that the colliders were off in some places, thus I often died for no apparent reason. I think the relaxing music is not quite fitting if you wanted to create a "racing"-experience here. My time was 01:15:100.

Submitted

Good job for your game, it's very fun ! Impressive work in only 4 evening :)

Developer

Thank you for playing and thank you for your input during the stream :)

Submitted

Very fun! ✨ I liked the level design with secret routes! It would be nice if the speed boost refreshed when going through a hoop, but great job! My fastest time was 58.447s!! ⌚🐟

Developer(+1)

Thank you for your feedback!

Submitted

nice this feels really fun to play and also looks really good

Developer

Thank you for your comment!

cool game and cool 3d designs

Developer

Thank you for your comment!

Submitted

The web version (Firefox and MSEdge), as well as the downloaded version don’t let me press start.
issue

Developer

I'm sorry to hear that, it could be that the text is blocking the UI button or that the interactions is placed a bit downwards. Hopefully you can still enjoy the game.

Submitted

I really like it! it plays well. With a few assets or a dedicated artist, it would be even better!

i'd also suggest adding gravity when going above water

Developer

Thank you for your feedback. The thing is that you weren't supposed to go above the water, so that is a bug XD.

The level design was a last-minute ordeal and without the proper lightning, it didn't look that good.

Submitted

I really like it! it plays well. With a few assets or a dedicated artist, it would be even better!

i'd also suggest adding gravity when going above water