love the low-poly style, very interesting idea on the theme. Why do the fishes want to buy themselves? XD
Breaddysticks
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Quite a nice gameplay loop, however after a while it was mostly just clicking on boat and then selling it, there wasn't a form of strategy or risk in here. I didn't see the point of switching the boats to a different place instead of letting them stay there for the entire game. However, the art style was very cool and unique to look at. Overall, a cool submission.
Me and a colleague played this during our break, we found the controls to be quite challenging, but that's what made it fun. Some moments we had to think for our next move before we hit the ball. It's a simple concept but an unique control scheme to it. I'm always impressed when people manage to make a multiplayer game in a game jam.
I really enjoyed playing this game, I didn't get very far because it does get a bit hard after a while. The controller feels very responsive, although I didn't get used to dashing upwards, I always jumped and pressed dash which isn't gonna make me dash. Overall it's a nice concept and a really good entry.
I really like the idea and concept of this game, hacking the game to proceed. My only issue was that I sometimes forgot the code I needed to type and thus I got stuck. I would've liked if a part of UI would show/remind the player of all the hacks they can type. But it's a really solid and good game, I like it.
I was very confused about what to do exactly and it seemed like the main mechanic; researching the different people didn't really work for me. Maybe if there was a bit of explanation on how to research. I did like the context that you have to investigate the murder. I'm also a bit confused about how it functions and the limitation; what were the rules and how was it broken?
Overall, a bit confusing but keep it up!
Game was very fun to play. I liked the small minigame that would enable you to change gravity. I did find the keys to use pretty weird, Enter and Shift. The jumping did feel a bit weird, it was momentum based which feels off since you'd want to have full control over your jumping, especially with tight platforming.
Overall, a good entry. Keep it up!
Hello everybody!
Me and a friend of mine has submitted our entry to this mini jam, you can find it right here: https://itch.io/jam/mini-jam-130-lunar/rate/2022940
Today, to celebrate all the entries, I'll be playing to stream them live on my Twitch: https://www.twitch.tv/breaddysticks
If you want me to play your game on stream and give you live feedback and enjoyment, link your games down here in the comments.
The stream starts at 7:30 PM CEST, hope to see you all