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DeadM3M3

128
Posts
14
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17
Following
A member registered Mar 25, 2017 · View creator page →

Creator of

Recent community posts

Thanks! means a lot to hear that you enjoyed it XD

with my multi monitor setup my cursor is going off screen. I suggest doing a Cursor.lockState = CursorLockMode.Confined to prevent the cursor from going out of bounds on the screen :D

dosh I love it! music is nice

I LOVED THIS! So fun! gameplay, art, style, music, sounds, dialogue, were all top notch! Thanks for making this it was a pleasure to play it

Thank you for the feedback. I did place a couple of monsters near the temple but I guess they must've walked out of your way lol. I agree it leaves a bit to be desired and that'll be updated in the next version. Thanks for playing 

im with rhatsoda this is art

Wow awesome that was fun and addictive I beat the game!

Love the idea behind the mechanic and also the dialogue was very fun and interesting

Beautiful little game I loved the puzzles really made me think and they were so creative! The noises were a little ear piercing but thats my only complaint everything else was brilliant nice work

Love the sounds and the mechanics feel nice for a small game. I enjoyed hope the full version is everything you hope for

Cool experience I enjoyed being Father Andrew in this

Brilliant I love the ideas in this and the art is beautiful keep making awesome content

also the main menu is super cool

Cool I didn't expect to see a racing game on here. I love the aesthetic and the controls are fun. I did find a bug where you could backtrack and complete a lap instead of beating the entire course so my best lap was 8 seconds lol. I enjoyed it though good stuff!

this is super cool and a great idea! nice execution. I am a bit sad that I didn't get a tuna sandwich though

love the aesthetic and the sound of the monster lurking very cool thanks for your game!

spooky setting but I cant really figure out how to play, I picked up the key but im having trouble figuring out how to use my inventory so it still says find the spare key when im at the door

gotcha thanks for the feedback I'll be removing it for the next one I release after the rating period

thanks for playing! the goal is to make it to the temple if you ever want to try completing it

Good thing you lifted that curse! The camera zooms when you use the across wheel. I left it in from the project I started the player controller script from but I never had the issue of it automatically zooming. Sorry I probably should have mentioned that. Was it happening constantly? Intermittently due to not being aware of it? Would love to hear some feedback on that mechanic and if it needs fixing. Thanks for playing!

is this only available for mac?

my fps was pretty low while playing but I made it through the shift and I never saw "it"

I think its the wrong season but I enjoyed it all the same lol good stuff

cool i like the humour and the ideas of the game very humourous and enjoyable

that was pretty hard but I did get it in the end! cool idea thanks for making it

this is so retro I love it! very faithful to old style games and good programming

here ya go 

i no have access?

Thanks for the message and thanks for playing!

Thanks for playing! <3

Thanks a lot for the feedback! Yeah it's myfirst time making a game with this kind of mechanics. I definitely didn't mean for the AI to feel so cheap but I opted for non frustrating where I could (perhaps a bit too much). I plan to make an updated version of this with more polished mechanics and sound design and I'll be taking what you said into consideration. Thanks so much for playing it!

hey I just uploaded a DirectX11 version could you try that one out and let me know if it works please? :D

(1 edit)

Walking across the ocean is entirely valid LOL I didn't get around to making the instructions for the beginning of the game but I wrote about the goal in the game page. I apologize if that was confusing the goal is to find the temple to lift the curse. Thanks for playing I hope you enjoyed!

thanks I can get the patterns for the most part, I know the basics anyway but im not really sure what to do with them yet. I've got to come back to it later when I'm not busy and see if I can figure it out. Some hints might be helpful for those who have no background though

i love the aesthetic and the atmosphere in this! when that thing comes after me I cant help but feel terrified and hopeless which is exactly what I want form my horror games. Unfortunately I cant figure out how to get into the storage room and I don't know morse code but I'm intrigued to solve the puzzle 

i love the aesthetic and the atmosphere in this! when that thing comes after me I cant help but feel terrified and hopeless which is exactly what I want form my horror games. Unfortunately I cant figure out how to get into the storage room and I don't know morse code but I'm intrigued to solve the puzzle 

Thanks for playing! Glad you enjoyed it!

LOL i both escaped and died at the same time by making it just as my o2 ran out :P

I very much enjoyed being on the moon the environment was very well done and really felt like I was on the moon. I think the game mechanics could benefit from a little physics integration with velocity and momentum being ways to preserve oxygen in low gravity but I liked the idea behind the mechanics and I think the design of the game makes it very clear to the player exactly how their actions reflect on the goal so that was very cool

nws it happens! i think you could easily fix it with a toggle on the escape button, this jam accepts submissions up to 2 days past the deadline for bug fixes if you are able to get around to it
I really enjoyed the game keep up the good work

cool and fun. this is the first anomaly type game I played and I gotta say I enjoyed it