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(+1)

Stress free Touhou 1 where you can't die is nice. Pretty fun playthrough, even if attacking on the ball didnt always register.

Though I wish the boss had something to it other than just being stationary. Since you can't die, you could have it do stuff to protect itself like make a shield that changes its location everytime it gets hit. Also, a dash/slide kick function would've been nice.

For some reason, the portraits during dialogue were stretched weirdly, might want to get that fixed.

Also, some tips for unity, there is a function called application.targetframerate that locks the fps to the target frames, so you can lock it to 60. Also, try making the music player a singleton that persists through levels so that the music stays seamlessly through the levels. (use the dontdestroyonload function)

(2 edits)

hello thank you for your feedback and fun fact you can slide if you attack and move at the same time , sorry  I will add that info to the itch page i forgot to mention it there.  I will look into implementing the things you have suggested when it comes to the next update for the game. 

i did notice there was a sliding animation but i felt it was both inconsistent to pull off and didn't increase your speed which is what i wanted out of a slide attack.

(1 edit)

ah sorry about that.  i will add improving the slide attack as a thing for version 2 thank you for the feedback