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The narration was good, but I couldn't figure out what to do in the room outside of the starting room. It would be nice if the flashlight remained at full brightness and then start to blink when you reach 10%. Currently it's very hard to see when the battery gets to like 50%. It also seemed like there were a couple of batteries looked at one corner of the room and none in the rest of the room. Perhaps you can also add some ambience.

Thanks for playing, there are 4 bits of paper to pick up one is in a drawer next to the bookshelf to get you started and then you should be able to open the safe when all 4 are collected- would be appreciated if you could rate it again once you have gotten further as a lot more content comes later on, thank you for the feedback!