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(1 edit)

The concept is interesting, but the execution is a bit rough. The graphics are alright, but the music is pretty repetitive. My main issue with the game is that it is immensely difficult to do the jumping up and hanging by your nose platforming. Also in the level with the two red buttons; I pressed both buttons, but I couldn't go through the door. Lastly, why is there a data folder named Lira?

In the level with the two buttons perhaps there's a third hidden button. Lira was the name in the development cycle which we tried to change along with anything containing that name as best we could. I agree the movement makes some jumps hard but due to time constraints it was the best we managed.