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Hello. Thanks for playing the game. The thing is we spent too much time on making a system to handle all the ink story and stuff. We did have an screen which would fade in but it caused some bugs in cases where an optional choice was selected. Speaking of optional choices, the games has some optional choices which can be unlocked by clicking some text in the dialogue e.g. "strange woman". This was our first game jam made by three newbie. We hope to make a better game next time and hopefully not a text adventure game because they are probably not the best choice for a game jam as they are not engaging enough.

Thanks again for trying the game.

I guess you ran against the same wall as me with a point and click. We both need a lot of text-images. many gametypes need 10-15 sprites and a good random generator to make a long game. But for your and my game, every second needs to be written out and programmed. I did learn a lot though, and hope so did you guys.

Yep we did learn a lot. Please hit me up if you are interested in making another game or participating in another game jam