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Thanks a lot for your feedback! :)

Sorry about the performance issues,  I fixed it in a new slighly improved lag-free version, here's the link if you'd like to try the game without lags: https://www.dropbox.com/sh/1gf4ovi9ehssx0i/AAAY30iNrHijMspAU8XbAHcla?dl=0

I also had trouble syncing the traps, but for trying it multiple times it seems to follow 2 sets of pattern where 1 is impossible to go through, and the other which is possible with the right timing.
It demands some patience to observe the window of opportunity to go through. it really was intended to be that way, but normally with a more predictable sync. I'll do my best to figure out a better syncing method!
Thank you for revealing this problem :)