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(1 edit)

Definitely the most innovative platformer I've played so far and I've played more than 150 of the jam games. Though, it was quite difficult to precisely control the cube. The music was alright, but the audio balancing isn't great; I can barely hear sfx over the music.

The pausemenu also looks out of context and doesn't work properly. The crt effect was nice, but it was a bit painful to read the text. I also made a game with a crt effect; it's pretty nice as well. Perhaps you can also add saving player progress and a level select menu. Lastly, I couldn't beat the level pictured below.

Hey, thanks for the critism , it helps me go forward even if, in fact, I knew most of these issues. Time got me one these ones, if you intersted I'm still going to work on the game and publish a bigger better version some day. And for the level, you do have 100% in air control so the trick was to go left while the player was falling, not too soon, not too late so you could avoid the peaks. (Well yeah it's wasn't that obvious and the difficulty curve might be a bit too steep ^^')

(+1)

Yeah I did understand how to do it, but the difficulty was too high for me. Congrats on winning btw! I would love to play it some more after you've fixed the issues.