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I think building extra time you think you won't need into the timeline is a great idea (I don't think anyone's ever been disappointed that a game released early...).

I will say that in general KS backers are usually understanding of delays so long as there's clear communication about it (although on time or early are always preferable ^_*).

Ah, well, that's good to know. 

I know delays can be unavoidable sometimes, though I would certainly keep in communication with backers and let people know as soon as I did if there were any problems. ^_^

I have personally never backed a game on Kickstarter that didn't have delays (and I've backed a fair few), especially if they hit their stretch goals.