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A member registered May 24, 2016

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Super interested in this game (I love dating sim VNs in a sci-fi setting with GxB options which are stupidly hard to find).  I love the option to choose a species to play as too.

So excited for the update!  Will the plus version be available to purchase on steam/itch in the future?  I'd like to buy it, but don't have the funds for re-upping a Patreon every time it gets updated (that being said I would understand if there's a delay between the Patreon updates of plus and the retail ones).

So possibly dumb question, but have you posted the survey/discussed the possibility of a KS on the TtoW devlog?  There may be people who follow that game that don't follow BFFs.

I think building extra time you think you won't need into the timeline is a great idea (I don't think anyone's ever been disappointed that a game released early...).

I will say that in general KS backers are usually understanding of delays so long as there's clear communication about it (although on time or early are always preferable ^_*).

OK, thanks for the clarification, I appreciate it (although I would like to beg for an instructions page on the full release, otherwise I think I'll just get myself stuck in an endless time loop of resetting to the beginning of the game accidentally...)

So I am having an incredibly hard time even playing the demo:

1) Is there any "settings" menu to adjust the BGM?

2) What are the basic controls (scroll, log, skip, save etc)-I think this might be a matter of me just being so used to playing VNs built in renpy that I'm not sure how to go about doing it in unity.

3) Is there a way to change the font?  I get it from an aesthetics point of view, but I find it hard to read (particularly for long periods of time)

Thank you for the clarification about the choices.  Looking forward to the updated demo!

Overall I liked the demo.  The setting seemed interesting and I like the personalization options for the MC.  I'm definately interested enough to keep up with the game and am looking forward to an extended demo with all the major characters.

I did have a couple issues with it, the biggest being that the font is kind of hard to read (particularly over the damask background).  I think that, aesthetically, both of them work for the game, but it just got hard to read (and I was only playing for about 20 minutes).  I also didn't really like how the "personality" choices (like picking a favorite value) tied to approval for particular LIs (although depending on the way stats work and how much oppertunity to raise affection with whichever LI you want to pursue it might be irrelevant in the grand scheme of things).  

No, it's not.  The subject is patrols (plural) so it's don't not doesn't (if the subject were patrol (singular) then doesn't would be correct).

So we shouldn't confuse Hunter with the facts then...

Are you planning to release a demo prior to the KS launch?  Also will there be a preview page for the KS to see the campaign and rewards pre-launch?

I got Ereza.  He interested me most from the demo, so not too surprising (I have something of a weakness for classy, stoic, and mysterious).

So I realize this is probably way overdue (I get distracted easily) but I wanted to answer the questions about the game:

1. Did you enjoy the game overall? 

I honestly have a bit of a hard time really getting into the game.  There's a lot of baggage/history going on with the characters' relationships with the Sun (particularly Venus and Terra) that the players just get told about and don't see first hand that made it a bit hard for me to really understand the dynamics at play.

2. Who is your favorite character?

I think Jupiter?

3. What route is your favorite?

I haven't managed to finish a route, like I said I had a hard time getting into the game.

4. If you could add anything to the game what would it be?

MC customization choices (I get she's the sun so blonde hair and eyes make sense, but maybe skin color options?)

Is there a way to adjust the voice volume?

I've tried re-starting several times (I've even tried putting in different name/pronoun options) and I still get stuck on that screen.  The game is still running (meaning it doesn't freeze) because the music continues.

I got the game to start, and I input my gender and name, but then I get stuck on a black screen that says "Press Space or Mouse 2" and can't get out of it.

Very interesting demo and I'd love to play the full game.  Is there a way to pre-order (like a minimum donation to get the full game on release)?

Is it at all possible to get the ending guide in like a plain text format?  I realize it seems like I'm the only one having an issue, but I've tried to use it and am still only able to get the "Bang" ending.

So I think the Yuri tag is still useful to let people know there are GxG options (there are otomes that are just GxB).

So I think that "otome" now covers Gx[Any].  What threw me was that it had the yuri tag and NOT the otome tag (I have seen games, particularly ones where you can set the MC's gender/pronouns, that have the Gx[Any] set up but are not tagged otome).  Personally when I look for dating sims with GxB I search for otome specifically.

Are the only CGs in this chapter for the poly routes/inventory?  (I'm not trying to complain or anything if they are, I just want to make sure I'm not doing somethign wrong somehow...)

The game is tagged Yuri but not otome, does that mean there are only female love interests?


I just played some of the extended demo and I'm much more excited for the game now than I was based on the original demo.  I was a bit turned off by the mechanic of taking control of another character and making choices for them (which I guess is kinda weird and hypocritical when you think about it, I mean in all these games you take over the MC and make choices for her so why should it be weird to play a game where you're taking over a character who gets to take over a character) but I like that you have the option to not completely overshadow Melody and that the goal is to get Melody to the point where she's going to be OK without the MC.  I'll admit, I was a little disappointed with the weight loss backstory still being there.  That was a big issue for me with the game-I mean it was nice that the MC was vocally on the said of it being irrelevant, but the whole idea of weight loss being a magical gateway to romance and happiness is just something that I don't enjoy seeing in media (even when there's a character saying it doesn't matter).

Looking forward to seeing how this develops!

Cool.  If I haven't already exceeded my unsolicited advice quota (I really hate getting it, so I try to avoid giving it), I think you should mention the planned retail price for the full game and the fact that the digital rewards will be IGG exclusives on the game's main page and IGG campaign.  That way if people are waivering they'll know that if they want something, they'll have to act now because they won't be able to get it later.

Fair warning on unsolicited advice, but I had a couple of thoughts for the campaign.

First, what is the price of the game on full release if funded?  (Personally I'm more likely to back a project if there's a pre-order discount for the crowdfunding.)

Second, are the digital rewards (any/all) going to be IGG exclusives?  Again, I'm personally more likely to back a project if some of the rewards are only available through the crowdfunding (for example, another otome VN, The Changeling, that just recently came out included a game guide that was exclusive to the crowdfunding campaign for it).

Overall I thought that the tiers were reasonably priced given what was being offered (and am really excited to be a backer!).  Really hope you guys get funded!


Just played the updated demo.  I really liked the additional choices, I think they added a lot to the game.  I do think there's an error, I think that the volume that controls the voices is marked as "sound volume" in the preferences screen (and vice versa).  I also think that the intro is a bit too abbreviated (I know you did that in response to another commenter who said it was too long) but I don't think the MC ever asks her dad about the trunks in the new version, so I think that some conversation between just the two of them (maybe not the whole thing from before, but something) would be helpful.  I think that cutting that out we miss out on most of the relationship between the MC and her family-we don't really get to see it play out at breakfast, it's all her little brothers interrupting, so I thought that the interaction between just the MC and her dad had a purpose (sorry for not saying so sooner).

So just my (possibly already stated) two cents, but I actually have no problem with non-stat choices.  Again, it makes the game more interactive (there's nothing wrong with reading, but if I wanted to read I'd just get a book).

1) Depends on the costs of the tiers.  Overall I'm not very interested in physical goods (particularly with international shipping) but I'm also generally not willing to spend $10-25 for one digital reward either.

2) Most interested to least interested: Roxas, Thrace, Kadan, Iandir, Aiden.

3) So I'm torn about this.  On the one hand, a lot of the comments have really liked the art/backgrounds of the game and I get the importance of a unified aesthetic to a game.  On the other hand, given the history of crowdfunded VNs, I would be very, VERY leery of backing a one from a first-time dev that had a stated dev cycle of 5 years.  A lot can happen in 5 years and I'm just not sure that I'd trust the project would finish (sorry for the guild by association but bad faith players tend to ruin the game for everyone).  If it really is the backgrounds that would hold up the dev cycle, I'd be more inclined to back if there was a deliverable sooner that maybe had placeholder backgrounds.  Like if you could get the script, sprites, and programming done and release at least the story for all the routes at once, then finish them with updates as the backgrounds come in.

I am really surprised by King Roman's design.  I totally imagined him as being in his 70s and on wife #8...

I like the overall premise and the LIs seem interesting (I'm a bit undecided on how I feel about the MC at the moment), but I'm just wondering how many choices there will be in the game.  I played through the demo (I think it took me about an hour) and the only choice came at the end, and it was where to go, not how to react to a situation/character.  I watched the previews in the post and there was only one choice in those (granted that could just be based on what's written/coded currently).  

Do you have an estimate of how many choices there will be in a particular route/chapter and will they be more generic like the one in the demo or more specific like the one in the Thrace preview?

Is beta testing only available in that tier or is it included in the higher priced tiers?

Awesome!  Thanks (I just like to play demos of otomes to get a feel for the LIs to make sure there's at least one I like ^_^)


I was just wondering if you had any plans to release a demo for the game.

So Soufle is not a fan of Frederique?

OK, thanks (sorry for asking stupid questions, I'm not really familiar with Patreon, and I definately want to get the plus version at some point, I just wanted to know what to expect with the Patreon)

If you buy the plus version through Patreon, will you be eligible to get the new plus versions when they come out without paying again or do you only get access to the plus version the month (s) you are subscribed at that level?

So when the public update comes out in January will there be an option to unlock the Plus version?

Apologies for the gauche question, but is the game always going to be free or once a certain amount of chapters are released will it become commercial?  If it's going to become commerical, will it be a flat price for the whole game or will we have to pay separately to unlock particular chapters/characters?

Thank you!  If you don't mind a bit more unsolicited advice, I think it would be a good idea to put some glossary terms on the KS page (I'm going to back now but I was hesitant to back previously because I was afraid I'd go through the whole game not really understanding TF everyone was talking about-my in my defense I DID know who Charlie Parker is).

So I have level 0 band knowledge (like I don't even know what a drum major is level 0).  What I had the most trouble with overall was like (for lack of a better way of describing it) the band "position" terms ("the pit," "the baratones," "the color guard," "low brass," "dressing," I'm still trying to figure out what the band president does that's not duplicative of what the drum major does) also some of the instruments (like is a mellophone a thing or is it a brass instrument that's not a trumpet and TF is a mezzo piano?).

Thanks-My profile picture is my German Shepard, Squall.  He's a little booger and the world's biggest wimp, but he does have an awesome smile.