Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It was actually achieving a proper jump height to press space and start floating, sometimes the float would activate too low, the timing was really hard...

(+1)

Perhaps using a fixed jump height with space and just holding space to float would get a lot more friendly to use!

(+1)

I will try that. That you so much for your feedback 

(+1)

Thank you for considering my suggestion. I mean, it could be a crap and not work at all on your game, but it's very nice of you to be so receptive of feedback and willing to try it out! I hope you go far on your games!

(+1)

Thank you. You too. 

As game developers we need to be willing to listen to feedback and try out new ideas to learn or we’ll never make the best games we can. At least, that’s how I feel