Nice game! few things :
- Def need balancing tweaks XD (or whatever causing this) , I went about 4 days of easy enemies and a lot of health from the foot drops to suddenly dying one hit on Day 5
- My suggestion for point above would be make the combat lot faster and you heal a little less from the food and the enemies having low attack that gets stronger each day
- Almost Topdown angle camera would have been better for this type of gameplay
- Terrain collisions can be a little jank (going up an edge for the most part)
- I need an incentive to went out and explore aside from the cool biomes the world generate, maybe an abandoned camp that have a big heal item (plus a way for me to know the closest point of interest in exploring)
- i would love a text popup saying like "Day 2" since it kinda important if player didnt notice the Day counter on the bottom left