The +
- I like the idea of the water elemental which can play with its 3 states
- Very ''fluid'' animations of the characters x)
- I like the mechanics of watering the little water element
- Different handling depending on the character
The -
- Time lag between the moment we receive the fatal blow and our death
- Characters too rigid and too slow
- a map would be a good idea, especially to find the flesh horn
So, there's a lot left to be improved here with game feel, but it's a cool begining ;)