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The +

- I like the idea of the water elemental which can play with its 3 states

- Very ''fluid'' animations of the characters x)

- I like the mechanics of watering the little water element

- Different handling depending on the character

The -

- Time lag between the moment we receive the fatal blow and our death

- Characters too rigid and too slow

- a map would be a good idea, especially to find the flesh horn

So, there's a lot left to be improved here with game feel, but it's a cool begining ;) 

 

thank you buddy, I will make a gameplay in your game as well