Ah thank you so much for playing and I’m glad the format helped you engage with the words!! The way I constructed each level was by tying a relationship between a fragment of text and a star (they have the same origin), and then pasted in an SVG of the shape I wanted for a level and arranged each fragment/star piece along the edges of the SVG. That same SVG icon is used to show the constellation at the end of the level.
If I were to make this a fully-developed game, I’d use Path2D nodes to draw shapes, then equally space nodes along that Path2D to programmatically place the fragment/star pieces. Since the game was short I didn’t go that direction.