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fletch

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A member registered Sep 13, 2021 · View creator page →

Creator of

Recent community posts

Sorry about that bug! That was one we never ended up being able to track down and fix.

Thanks for playing our game regardless!

Seconding this! Would love a chance to play if it can be fixed / explained how to enter the game.

Hey, for just 90 minutes, this is pretty impressive work! I actually really enjoyed the role-reversal of not playing the protagonist and instead controlling the little shield/mirror used to bonk enemies and projectiles out of the way. Really cool concept, I hope you take it further!

Great job to you both for your first game! The meta-progression of shopping after a run is nice and I adore the cute little enemy run animations <3 Best of luck on your future game dev endeavors!!

What platform is your downloadable file for? You should be able to edit the page and assign it some values like Windows, Linux, macOS, etc.

The pixel art, screenshake, and particle effects are all so beautiful and work together so well! I really enjoyed the weight of the choices I made each morning. And the bullet-spread mechanic as your cursor is further from the wall was a great touch!

Was this made in Picotron? Regardless, very well done!

Thanks for the kind words! Although seeing that you left this comment on every submission in the jam, it is a little disheartening - if you’d like to leave feedback, it’d be nice if your words were specific to the game you’re commenting on instead of a copy-pasted message.

Best of luck on the jam and good job with your submission!

Another Achie banger! The chunky pixel art, charming dialogue, and adorable premise - it’s enough to make any grown game dev cry!

Extremely well (haha) done, I had a blast with this one. One thing I’d love to see if you were to continue the game would be clearing the screen of all bullets before spawning the next wave in you can you can’t “cheat” >:)

I hope your experience with Usagi was good as well!

I actually had a lot of fun with this submission!! I really hope you can get it into the official PPJJGG #5 jam page. Regardless, the level design was clever and the gameplay / execution on the theme was really fun to me! Hand painted textures looked really nice too.

I ran on Linux on a 3070 GPU and Ryzen 5800x CPU and didn’t experience any issues with performance (outside of one stutter when the first bullet collided with an enemy). After that it was smooth sailing!

I managed to protect 25 turtles!! I really love games like this, the skill-based throwing of the boomerang and growing intensity of coconut spawns were really fun. I love the assets that you chose as well!

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Hey there! I’d love to leave a rating but I can’t figure out how to advance past the first wave - clicking “start” doesn’t do anything. If there’s a way you could fix the bug I’d definitely re-visit it and leave a proper rating! The music and pixel art are very promising <3

Congrats on completing your first solo jam! The freezing mechanic was really well implemented; the pixel visuals are nice and I like the way that you slow down as you get colder.

Doing everything yourself (especially on a work vacation!) is certainly a challenge but I hope you’ll keep at it!

It is always a pleasure to see what you come up with Turd! Even though you weren’t able to finish, I really loved the world-building. I’d happily play through a full text game like this in a heartbeat!!

Love crossing paths with you! <3

I love the animation!! The attack and walk cycles look really smooth; incredibly well done.

If you were to continue this project, some screenshake and hit-stun effects would make the combat a little more punchy I think!

Great job on the jam!

Great work on your submission! I really like the arpeggios in the background music and the cute pixel art you put together!

If you were to continue this project, I’d love to see the meteors have different speeds (maybe slower for more vertical meteors, and faster for more horizontal meteors) - this would give the player a better chance to react to one popping up on the screen!

Best of luck continuing on your game dev journey!!

Thank you so much!! There’s a niche console called “Playdate” where I’ve vastly polished the gameplay and animations! I think it does very well handheld - seeing it in a cabinet would be a dream come true 😍 if anyone makes cabinets and would like me to re-imagine XTRIS for that format, let me know!!

ah thank you so much that is too kind!!

Oh this is VERY good.

holy moly stoff this looks AMAZING, great work!!

No problem at all!! I’m always down for more games!! Nothing wrong with that at all <3

Wishing you a speedy recovery 🙏 😂

OMG so fricking speedy!! Thank you so much for playing my silly game <3

Thank you so much for the kind words!! I really appreciate them <3

As for the name, I do regret it a bit - at the time, it was inspired by Tetris’ tetronimo shapes and therefore I wanted to pay homage to that, but as time has gone on, I feel less enthusiastic about the title XTRIS. Despite that, I’m proud of this game (and especially of the Playdate version I’m launching in less than a month!).

Thank you so much for playing!!

Merry Christmas!!

This is SO DANG CUTE!!! The art is adorable and I love zooming through outer space feeding hungry bunnies 💜 The levels are challenging but approachable, and the sound effects perfectly match the genre!! Incredible work!!

Ah thank you so much for all the kind words!! So glad you enjoy it so much!

Oh no!! So sorry about your run 😭 I thought I had squashed this bug but it’s a tricky one it would seem. I’ll try to put out a post-jam update when ratings are in to fix 💜

Cute!! Nice cozy space exploration! Great job making 3D work in such a small resolution!

Thank you so much friend 💜🙏

Thank you so much for the kind words and for playing my game!! 320 is a fantastic score 💪

Thank you so much for playing!! So glad you had a good time with it <3

That’s alright 😂 glad you had fun regardless!

Thanks for the suggestion!! I’ll definitely keep that in mind! I’m so glad you had fun playing my little game <3

ABSOLUTELY INCREDIBLE. STUNNING. HD. BREATHTAKING. I am cracking up, this is absolutely my kind of humor 😂😂😂😂😂😂

game is fun too

Simply incredible. Wow. The gameplay is simple but challenging! Love the tutorial at the beginning too!! VERY well done <3

Thank you so much for the kind words!! I do feel very satisfied with how the zoom turned out!!

Thank you so much Achie!! Was awesome to see you play live on your Twitch!!

Thanks Ceph! Planes are color coded, as you probably noticed, but also in the top-left corner of the UI there is a number of arrows that indicate how fast the plane goes :)

And for our differently-sighted friends, who might struggle to differentiate color, each random flight code starts with a prefix unique to its color - BL for blue, RD for red, and YW for yellow!

Thanks so much for playing my game! I should have had a more intuitive guide to the user interface, it’s tripped a few people up.

And lastly, no, there isn’t a way to edit the flight paths once set. That’s part of the puzzle :)

The ATMOSPHERE holy moly!! Incredible work on this submission, the audio in this game is absolute perfection. The panic I felt not knowing immediately what I was doing but hearing an strange walking noise was absolutely terrifying 👏