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The movement I can understand it not being faster. As it is right now I still accidentally moved blocks when I did not mean to. If it was faster, I think that would happen more.

I think if the reset was adjusted to either reset the blocks to their original position if whatever puzzle was not solved, or reset to a "solved" state if the puzzle had been solved, it would prevent some locking scenarios.  That might entail multiple reset states, especially if there were multiple puzzles/blocks in a room.

I'll try playing again later :)

Ok... finished :)  That was fun. I did not encounter soft locks on this run, I am not sure if I was just being careful or if the added blocks and ability to shift prevented the softlocks. Good stuff :)

Thanks a lot for your comment! I am glad you like it:)

Thanks a lot for your comment! I am glad you like it:)