This is a real gem of a game.
I was at first a little frustrated with the whole "need to rest" mechanic, assuming I would have to rest through out the game, but then as the story unfolded it was really touching and just made so much sense.
There was a little weirdness with the chair sometimes disappearing but I thought it was fantastic that it was available and definitely minimized the "need to rest" frequency.
It was a great story that unfolded in a very touching way and was well executed. I appreciate the games ability to communicate potentially sensitive issues without resorting to lecturing or getting beaten over the head with it.
The ending was a little bittersweet, but still very appropriate.