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A jam submission

What is that ThingView game page

Find a way to escape the facility while some sort of thing chases you. Made in 2 weeks for the Acerola Game Jam.
Submitted by luxmakesgames — 1 day, 6 hours before the deadline
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What is that Thing's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2903.5563.556
Overall#4562.9632.963
Gameplay#5102.5562.556
Originality#5392.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
I learned Godot for the first time after working in Gamemaker with a partner for many years. Working on my own in a completely new environment made me feel like I was starting my game dev journey all over again and the experience was very much appreciated. For something more specific to the game: I'm super proud of how my monster's in-game look turned out.

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Comments

Submitted

Nice bro i finished the first part when u get the two id cards and put swipe them but i couldnt understand how the upside down would help like should i just run ,
however ur game is so good and Enemy Ai looks nice and scary ,
Good job (make sure to check my game )

Submitted

Not a bad one, the scale of level design makes everything look gigantic.

Submitted

Nice.  Loved the sound effect change when the creature sees you.  I had a problem where my mouse cursor left the window and I couldn't look around properly anymore so had to restart.

Submitted

I'm going to be honest, I love the visuals and overall look of the game! I was expecting this to be one of those throwaway games, but I found everything to be really charming! There's a bug that causes you to 180 when running too fast, but besides that, I found it cute! It reminds me of early Roblox visuals if you know what I'm talking about. 

I do have to say that while I understood what I was supposed to do from all the signs placed around, it did just kinda feel like I was wandering around aimlessly trying to find the keycard.

Either way, Good luck with the jam!

Submitted (2 edits)

here's a little feedback from a person who doesn't play horror games: I played this game, and because I don't really play any horror games, It was a bit strange that the game didn't tell me what to do. I'd say the visuals are quite good, and I definitely think the bird looks great, and is such a fun way of doing a horror-kind of creature, because of it not inherently being scary, as well as it not being some sort of [insert 'lovable creature' turned evil and 'scary'] Which I feel definitely makes this game more original. That said though, I noticed some things: There are obviously some bugs (it's a game jam game, can't be helped) such as sometimes exiting the pause menu can keep your cursor unlocked, as well as buttons working, but that's not a huge deal. I think the biggest issue (for me) is the one room that is, for me, so dark I can barely see. I assume that the key cards are randomly placed, and if that's correct, I wouldn't really be able to find it in that room that easily, due to the darkness. There were also some noticeably strange 3d outline issues, but I presume that's more a limitation on time, so I won't really go too far with that. (Edit: I seem to have forgotten something: This game an accessible horror game too, which honestly is really nice to see a horror game like this that clearly has passion in it, I really like that!) Overall, this game isn't my kind of game, but I can tell that it is creative for the kind of horror game I presume it is, and it also has good telegraphing on the enemy, which is so nice and is incredibly important to this kind of game. Good job!

Submitted

Managed to surprise me, even though I was quite sure I knew what was going to happen going in. Only, then I wasn't sure what to do next and couldn't figure out how to progress. Great monster though, nice job telegraphing it's movement with the audio.