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This is a really well done game!  The concept is neat and it's fun to play.  I also like how you make the player and monsters pulse slightly; that's not pixel-perfect, but I find it cool and helpful.  I have just a few suggestions: (1) there should be a way to toggle the music during the game; I liked it for a while but it got old, and I had no way to make it stop.  (2) when defeated by a monster, it should show their total -- it goes by too fast for me to catch.  Something like "MONSTER WINS WITH 17" would do.  (3) The monsters look cool but all play the same, as far as I can tell.  It'd be nice if you could somehow give them some stats, so they can be different... on the other hand, maybe that would take away from the beautiful simplicity of this game.

Thanks! Yep, I've started monster classes. They track the player differently, but all play cards the same.

Should be pretty simple to have animals stay on lower card values and have other monsters, playe more like "house" dealers.

I want to do little playing cards that have monster stats on them. So a RAT's hit count is capped at 14 or something. I think i also need to move to an HP system so you have more life to play with...

All great suggestions!