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Thanks! Yep, I've started monster classes. They track the player differently, but all play cards the same.

Should be pretty simple to have animals stay on lower card values and have other monsters, playe more like "house" dealers.

I want to do little playing cards that have monster stats on them. So a RAT's hit count is capped at 14 or something. I think i also need to move to an HP system so you have more life to play with...

All great suggestions!